Destiny 2: Xûr’s Inventory (11.15 – 11.19)

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This weekend you can find Xûr hanging out at the Giant’s Scar, Io. View Xur’s complete inventory and recent news below.

💬 : Thank you for your patience today! Due to Xur having Riskrunner again, I wanted to wait until the old reset time of 10 AM Pacific to see if the weapon would change again like last week… and it did ¯(ツ)/¯.


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XÛR, AGENT OF THE NINE

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the nine.

Departs: Tues, Nov 19 @ 9 AM PST 

Location: Giant’s Scar, Io (Green arrow= Xur’s location)

All Exotic Items Available 

Titan: Mask of the Quiet One – Helmet (23 LS)

  • +1 Arc
  • Mobility: 6
  • Resilience: 8
  • Recovery: 10
  • Discipline: 6
  • Intellect: 6
  • Strength: 12
  • Stats Total = 48

Hunter: Ophidia Spathe – Chest Armor (23 LS)

  • +1 Solar
  • Mobility: 12
  • Resilience: 6
  • Recovery: 7
  • Discipline: 6
  • Intellect: 2
  • Strength: 16
  • Stats Total = 49

Warlock: Skull of Dire Ahamkara – Helmet (23 LS)

  • +1 Void
  • Mobility: 6
  • Resilience: 8
  • Recovery: 10
  • Discipline: 6
  • Intellect: 6
  • Strength: 12
  • Stats Total = 48

Weapon: Prometheus Lens – Trace Rifle (29 LS)

  • Type: Energy | Element: Solar| Ammo: Special
  • Exotic Catalyst:

Fated Engram – Exotic Engram (97 LS)

  • An engram with a predestined outcome. It will contain a new Exotic if any remain to be collected. (The Fated Engram can grant an unearned exotic from Year 1 (world drops), Year 2 (world drops), Forsaken and the Annual Pass)

Five of Swords – NF Challenge Card (No Cost)

  • Enables modifiers in Nightfall strikes on Prestige difficulty. More challenging modifiers apply larger score multipliers. This will replace a Rare Challenge Card in your inventory.

Invitation of the Nine – Quest (9 LS)

// More Info

Xûr Mega-thread via DTG Reddit

Destiny 2 | XUR’S LOCATION & 2.0 EXOTICS! Exotic Inventory, x3 Infamy & Where is Xur | 15th November by xHOUNDISHx on YouTube


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FESTIVAL OF THE LOST – FINAL WEEK

At the weekly reset this upcoming Tuesday, November 19, Festival of the Lost 2019 will conclude.

Players have until then to unlock the Braytech Werewolf, earn masks, and brush their teeth (or mastication module). From that point onward, the Haunted Forest will become unavailable and Eva Levante will once again depart from the Tower.

Also of note, during this final week Eva Levante is selling Festival Charms. For two hours after a Festival Charm is consumed, players will receive an increased number of Chocolate Strange Coins for activity completions.

Click here for more details! or 🎃 Visit Bungie.net to read the official post and for help, check out Bungie’s official Festival of the Lost Guide.


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NEXT IN WEEK IN DESTINY 2:

  • Vex Offensive – Final Assault arrives! (Requires the Season of the Undying pass)
  • The third challenge for Garden of Salvation goes live!
  • Mayhem and Lockdown return to the Crucible.
  • Google Stadia becomes available – click here to get more details or visit the new page on this website.

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ONE MONTH LEFT: Season of the Undying

As of this week, players have roughly one month left before Season of the Undying concludes.

Players who wish to unlock Seasonal ranks, Triumphs, and/or exclusive gear need to do so before maintenance begins on Tuesday, December 10.

Reminder: If incomplete, the following pursuits will be removed from players’ inventories once this season concludes:

  • Season 8: First Watch (Vanguard)
  • Season 8: Battle Drills (Crucible)
  • Season 8: Keepin’ On (Gambit)

For more information on what’s specific to Season of the Undying, players should see Bungie’s overview page.


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DESTINY 2 RECENT NEWS

Nov 14: This Week at Bungie – Are you sick from all the candy yet

Nov 07: This Week at Bungie – The Burden of Izanagi

Nov 07: Hotfix 2.6.1.1 – The One About Izanagi’s Burden

Helpful Bungie Links:

Bungie.net/Shadowkeep | Bungie.net/PcMove | Bungie.net/CrossSave

Also, if you’re new to Destiny 2 and need to get up to speed, feel free to take a look at the helpful Destiny 2: New Player Guide by Bungie.


SANDBOX AND QOL CHANGES – COMING NEXT SEASON

Info from: This Week at Bungie – Nov 14

Over the last year, Bungie made various changes to the sandbox of Destiny 2. Some weapons have been brought down, some armor has been brought up, and the “meta” has shifted from class to class. Coming next Season, the sandbox will evolve once more. This week, Bungie will be looking at two notorious items that you may have heard about.

From the Development team:

The Recluse

  • Changed the effects of Master of Arms:
      • Removed the precision damage modifier
      • Recluse will continue to receive a damage bonus from Master of Arms, but damage will not default to precision values when the perk activates

Many doubted The Recluse when it was first announced, but it has since proved to be resilient to being squashed. Although the precision damage modifier did not actually improve the efficacy of the weapon at its best, it did allow for fairly mindless spraying to be just as good as concentrated aiming. After considering various options on what to do with it, the decision was made to remove that part of the functionality and preserve its activation methods. The alternative was leaving in an effect we believe to be too strong for a Legendary weapon.

One-Eyed Mask

  • Changed the effects of Vengeance
      • Removed the overshield granted from defeating an opponent that inflicted damage on you

In a previous sandbox update, One-Eyed Mask received some tuning in how Vengeance was applied to Titans. Next Season, this perk will continue to provide health regeneration when defeating an opponent that has inflicted damage upon your Guardian, but it will no longer grant an overshield.

Additionally, the team is addressing some feedback concerning the newly released Xenophage Exotic:

Xenophage

  • Increased PvE damage by +50%
  • Ammo pulled from PvP crates has been increased to 4/6 from 3/4 from shared and solo Heavy ammo crates, respectively

Xenophage unintentionally shipped a little weak, so it’s getting a bump up in raw damage. Machine Guns have a higher ammunition capacity than other Heavy weapons, trading raw DPS for ease of use. Xenophage slides further towards other Heavy weapons such as Grenade Launchers in that aspect but didn’t get enough power back. This will correct that.

In the next few weeks, Bungie will have further sandbox patch note previews, paired with some quality of life changes to things like Escalation Protocol Armor, bug fixes, and more.

Source: Bungie.net


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View Infographics/Posts & Social Links: kyber3000.com/links 

and don’t forget to join on Discord for gaming infographics/posts, news and updates, occasional Discord only giveaways, and more!

Hope you all have a great weekend!

See the source image   Kyber3000

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