
This week, Xûr is hanging out at Watcher’s Grave on Nessus. Trials is on a short break while Iron Banner is live. See what Xur is selling and catch up on Destiny 2 news below.

Next Week 𝒾𝓃 Destiny
Week 14: Nov 21 – 28, 2023
- Final week of Season of the Witch!
- Activity Bonus: Double Crucible, Vanguard, Gambit Ranks
- Nightfall: Heist Battleground: Moon
- BrayTech Osprey Rocket Launcher
- Crucible Rotator: Zone Control + Mayhem
- Crucible Labs: Checkmate Survival
- Featured Rotators:
- Exotic Mission: Vox Obscura
- Raid: Root of Nightmares
- Dungeon: Spire of the Watcher
- and more!
Have a great weekend!
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Xûr, Agent of the Nine
A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the nine.
Departs: Tuesday, Nov 21 @ 9 AM PST
Where is Xûr?
Exotic Armor
23 Legendary Shards
Exotic Weapon
23 Legendary Shards
Exotic Weapon (Random Roll)
125,000 Glimmer, 200 Legendary Shards, 1 Exotic Cipher, 1 Ascendant Shard
Legendary Weapons
50 Legendary Shards + 1,000 Glimmer

Legendary Armor
50 Legendary Shards + 1,000 Glimmer
This week: Gensym suits (old sets from Io vendor)
🛡️ View Armor
Ketchkiller's Mask Hunter Helmet | Lightkin Titan Helmet | Lightkin Cover Warlock Helmet |
Ketchkiller's Grips Hunter Arms | Lightkin Titan Arms | Lightkin Warlock Arms |
Ketchkiller's Grips Hunter Chest Armor | Lightkin Titan Chest Armor | Lightkin Warlock Chest Armor |
Ketchkiller's Strides Hunter Legs | Lightkin Titan Legs | Lightkin Warlock Legs |
Ketchkiller's Hunter Cloak | Lightkin Mark Titan Class Item | Lightkin Warlock Class Item |
Stats:
Name | Type | MOB | RES | REC | DIS | INT | STR | Total |
---|---|---|---|---|---|---|---|---|
Gensym Knight Gauntlets | Titan Gauntlets | 14 | 2 | 17 | 6 | 12 | 15 | 66 |
Gensym Knight Plate | Titan Chest Armor | 6 | 16 | 10 | 15 | 2 | 16 | 65 |
Gensym Knight Mark | Titan Mark | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Gensym Knight Helm | Titan Helmet | 24 | 7 | 2 | 2 | 23 | 7 | 65 |
Gensym Knight Greaves | Titan Leg Armor | 18 | 2 | 10 | 20 | 6 | 7 | 63 |
Gensym Knight Gloves | Warlock Gauntlets | 10 | 2 | 22 | 10 | 7 | 16 | 67 |
Gensym Knight Robes | Warlock Chest Armor | 12 | 14 | 6 | 20 | 2 | 10 | 64 |
Gensym Knight Bond | Warlock Bond | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Gensym Knight Hood | Warlock Helmet | 6 | 23 | 2 | 19 | 12 | 2 | 64 |
Gensym Knight Boots | Warlock Leg Armor | 10 | 22 | 2 | 12 | 11 | 10 | 67 |
Gensym Knight Grips | Hunter Gauntlets | 10 | 15 | 7 | 14 | 7 | 10 | 63 |
Gensym Knight Cuirass | Hunter Chest Armor | 18 | 2 | 10 | 10 | 2 | 20 | 62 |
Gensym Knight Cloak | Hunter Cloak | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Gensym Knight Casque | Hunter Helmet | 10 | 10 | 10 | 6 | 16 | 12 | 64 |
Gensym Knight Strides | Hunter Leg Armor | 17 | 14 | 2 | 6 | 24 | 2 | 65 |
Source: r/DTG
Preview of Legendary Weapons:
RELATED LINKS

TWiD Highlights
Check out the full “This week in Destiny” on the Bungie website.
Reimagined Dragon’s Breath
Dragon’s Breath Exotic Rocket Launcher from Destiny 1 will be returning in Season 23 with some changes.
Burn the World (Exotic Intrinsic)
The fuel counter passively increases the longer you go without firing it, to a maximum of x5. Firing Dragon’s Breath then empties this counter, transferring all fuel to the rocket.
Rockets then embed themselves in struck targets causing Scorch damage and periodically ejecting incendiary fuel into pools around the target that inflict Scorch damage to anyone standing in them. The more fuel a rocket is fired with, the longer it lasts before detonating and the more fire it spreads.
High Octane (Exotic Intrinsic)
With this Intrinsic, nearby ignitions instantly refill your Dragon’s Breath with 2 fuel. Plus, when its fuel fully refills, it reloads itself!
Once you’ve got this thing in hand, make sure to pay a visit to the Gunsmith in the Tower so you can get the quest for the Exotic catalyst. Speaking of which…
Pyromancer (Exotic Catalyst)
This catalyst passively replenishes your Dragon Breath’s fuel faster. Eliminating combatants with this weapon causes them to spawn Firesprites, too.

Lost Sector Loot Update
Starting in Season of the Wish, additional rewards will drop from Legend/Master Lost Sector completions (including select Foundry weapons). Drop Rates
- Legend – 70%
- Master – 100%
Thorough completions on Master difficulty drop with an additional perk in either the third or fourth column.
Lost Sector Weapon Rotation
Day 1▾
- Nox Perennial V
- Old Sterling
- Marsilion-C
- Senuna SI6
Day 2▾
- Psi Hermetic V
- Glissando-47
- Irukandji
- Nasreddin
Day 3▾
- Heliocentric QSc
- Last Foray
- Hand in Hand
- Battle Scar
Day 4▾
- Geodetic HSm
- Combined Action
- Harsh Language
- Coronach-22
Repeats after fourth day.

New Dungeon
The final new dungeon for Lightfall goes live Friday, December 1 at 9 AM PST / 12 PM EST. Stay tuned for more details!
Recap of Upcoming Changes
- Economy changes include removing Legendary Shards starting in Season 23.
- Added focusing with Gunsmith Engrams for a selection of Foundry weapons for the Gunsmith.
- “0Rahool, the Cryptarch, will have a selection of items offered at reduced prices each week and now he’ll help you break down some additional materials.”
- Reduction to mod energy cost for Ghost Shells.
Ritual Engrams
“At the start of Season of the Wish, ritual activities completion rewards will now include additional drops of ritual engrams (Vanguard, Crucible, Gambit). This influx of engrams will let players focus more often for gear from Seasons past and present.”
New Requirements:
Item Type | Engram | Glimmer | Misc |
New Ritual Weapons | 1 | 0 | |
Standard Ritual Pool Weapons | 3 | 5,000 | |
Standard Ritual Pool Armor | 3 | 5,000 | |
Legacy Weapons | 5 | 15,000 | |
Legacy Armor | 5 | 15,000 | |
Iron Banner Weapons | 5 | 25,000 | |
Nightfall Weapons | 5 | 25,000 | |
Adept Nightfall Weapons | 1 | 50,000 | 10 Nightfall Ciphers |
Trials Weapons | 5 | 25,000 | |
Adept Trials Weapons | 1 | 50,000 | 7-Win Trials Passage, after going flawless |
Bungie stated that “With this new system in place, players will be earning more Vanguard, Crucible, and Gambit engrams than ever before, so don’t forget that engrams being held by Tower vendors like Shaxx, Zavala, Saladin, Saint-14, and Drifter reset at the end of each Season. Engrams stored at H.E.L.M. vendors will persist until The Final Shape.”
Iron Banner – Last Call!
Leaving in Season 23:
- Dark Decider Auto Rifle
- Gunnora’s Axe Slug Shotgun
Arriving in Season 23:
- Lethal Abundance Strand High-Impact Auto Rifle
- Riiswalker Kinetic Lightweight Shotgun

Recent News & Updates
Visit Bungie.net for news, updates, and more.
Helpful Links and Resources
- The Final Shape
- Season of the Witch
- Destiny 2 Showcase Recap
- Known Issues
- #HelpForum
- New Player Guide
- Bungie Help Twitter
Dev Insights: Season 23 Weapon Tuning

Bungie provided details about weapon tuning changes coming in Season 23.
WEAPON ARCHETYPES
GENERAL
- Updated Drang and Zaouli’s Bane to load ammo at the correct point in the animation.
AUTO RIFLES
- Increased damage against minor (red bar) combatants by 10%.
PULSE RIFLES
- Increased damage against minor (red bar) and major (orange bar) combatants by 12.5%.
GLAIVES
- Projectiles:
- Increased projectile speed by 30%.
- Increased projectile damage in PvE by 25%.
- Decreased projectile damage in PvP.
- Aggressives: 123 (edited 10/25/2023 at 1:15 PM PDT)
- Adaptives: 113
- Rapid-Fires: 101
- Melee:
- Reduced the delay after firing before you can melee from 0.75 seconds to 0.2 seconds.
- Shields:
- Made the shield energy now recharge passively when the Glaive is held at a rate of 1% per second.
- Set up the base Glaive shield damage resistance to be tiered in PvP.
- Base Glaive shield damage resistance remains at 50%.
- Damage resistance against Primary ammo weapons and melee attacks has been reduced to 30%.
SNIPER RIFLES
- Increased Sniper Rifle PvE damage with a flat buff of 15%. (This also applies to Exotic Sniper Rifles that use Heavy ammo.)
EXOTIC WEAPONS
VEX MYTHOCLAST
- Increased damage versus:
- Minor (red bar) combatants by 10%.
- Bosses by 25%.
- Champions by 200% when in the Linear Fusion Rifle mode.
REVISION ZERO
- Increased damage versus Champions by 100%.
THORN
- Picking up a Remnant can overflow the magazine, up to 40 rounds max.
- Catalyst:
- +20 range
- +10 stability
- Getting kills or picking up a Remnant grants additional range, handling, and mobility.
CLASS GLAIVES
- Grant 1 ammo when you activate the perk, so you can use it even if you are out of ammo.
- No longer passively drains shield energy when you special reload to activate the perk.
- No longer deactivated by reloading or stowing the weapon.
EDGE OF INTENT (WARLOCK)
Edge of Intent seemed like it was begging for some Solar 3.0 interaction instead of the previous generic healing effect. A larger area of effect (AoE) helps it reach more nearby allies, too.
- Changed the effect of the healing turret projectiles to grant cures and provide restoration.
- Increased the AoE radius to 8 meters to benefit more nearby allies.
- Increased its magazine size from 4 to 5.
EDGE OF ACTION (TITAN)
We wanted to make the baby-bubble more effective in endgame content, so it now provides some benefits to weapons just for passing through it, even if you do not remain inside.
- Passing through the bubble now grants bonus reload speed, handling, and a small amount of stacking bonus damage in addition to the overshield.
- Reduced the health of the bubble from 8000 to 2400 to account for the increased uptime and improved effects.
EDGE OF CONCURRENCE (HUNTER)
The Glaive changes mentioned above already made this quite solid, but we felt that Lightning Seeker presented a fun opportunity for an Arc 3.0 interaction.
- Lighting Seeker now jolts targets on impact.
- Reduced the direct hit damage of Lightning Seeker to account for the free ammo granted.
OSTEO STRIGA
- Removed the SMG damage bonus scalar that was affecting the poison damage. This brings Osteo Striga poison down to match standard Necrotic Grip poison, though as an Exotic, it will still deal 40% bonus damage against minors.
SALVATION’S GRIP
Placed a speed limit on the detonation when damaging Stasis crystals. This will help prevent the detonation from being able to shatter too many crystals on a single frame, which would sometimes kick the player to orbit with an error code.
WINTERBITE
We did not want to leave Winterbite out of the Glaive improvement pass, so we made it a little stronger and a little bit less lethal to the user.
- Increased the detonation damage of the large projectile by 25%.
- The self-damage blast radius has been halved, and the self-damage has been reduced.
PERKS
- Danger Zone: Tweaked the functionality of Danger Zone on Rocket Launchers.
- Heavy Grip: Heavy Grip was removed because it caused more flinching than intended.
- • To differentiate Precision Instrument from Enhanced Precision Instrument, we increased Enhanced Precision Instrument’s max stack damage bonus from 26% to 30%.
- Kinetic Tremors:
- Pulse Rifles: Common reduced from 12 to 11. Enhanced increased from 9 to 10.
- Non-burst Sidearms: Common reduced from 12 to 8. Enhanced reduced from 9 to
FUTURE
Here is a preview of changes coming with the Season 23 mid-Season patch and the patch that will launch with The Final Shape.
Near future:
- Bow tuning in PvP.
- Additional weapon tuning for Checkmate, aimed at promoting a better diversity of weapons.
Far future:
- Necrochasm will be getting a buff to extend the duration of the poison damage-over-time effect it applies from the Cursed Thrall explosion. It will also have a new catalyst called One for Thrall, which grants a moderate period of increased damage, range, and aim assist after you damage three enemies in quick succession. Damaging three more enemies while the perk is active refreshes the timer.
- Buffs to Truth, Colony, and Dead Man’s Tale as well as other Exotic weapons.
- Heavy Grenade Launchers will get a substantial inventory buff.
Source: Bungie
Loot Pool Changes

Loot Pool Changes
The following weapons are leaving the Nightfall and Trials loot pools. Normal versions of these weapons will still be available through engram focusing but they will no longer drop from activities and their Adept versions won’t be obtainable.
Trials
Final Week to Earn | Weapon |
---|---|
Passed | The Immortal SMG |
11/10 – 11/14 | Astral Horizon Shotgun |
New in Season 23 | Incisor Strand Adaptive Trace Rifle |
Returning in Season 23 | Eye of Sol Kinetic Adaptive Sniper Rifle (Cassoid foundry) |
Iron Banner
Final Week to Earn | Weapon |
---|---|
11/14 – 11/21 | Dark Decider Auto Rifle |
11/14 – 11/21 | Gunnora’s Axe Shotgun |
New in Season 23 | Lethal Abundance Strand High Impact Auto Rifle |
Returning in Season 23 | Riiswalker Shotgun |
Nightfall
Final Week to Earn | Weapon |
---|---|
Passed | Buzzard Sidearm |
Passed | The Swarm Machinegun |
New in Season 23 | Undercurrent (Arc Wave Frame Breech-Loaded Grenade Launcher) |
Returning in Season 23 | Uzume RR4 Sniper Rifle |
Until next time.
♡ Kyber
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