Destiny 2 Weekly Reset (Aug 16 – Aug 23)

This Week in Destiny

The final week of Season of the Haunted is now live!

  • Looks like there is something going on over at the H.E.L.M…
  • Voting via email for new Exotic Weapon Ornament has begun (Must be opt-ed in for Bungie emails).
  • Nightfall: Proving Grounds
    • Featured Weapon: Silicon Neuroma Sniper
  • Rotators: Last Wish Raid and Shattered Throne Dungeon
  • Crucible Playlist: Team Scorched
  • Trials returns on Friday for the final time this Season!

NEXT WEEK:

➡️ Only 7 more days until the Destiny 2 Showcase goes live and Season 18 begins!

The email version of this post may not show tables and drop down menus correctly, if you experience this please view this post on desktop or mobile.


H.E.L.M. Security Lockdown

👀 Looks like there is something going on over at the H.E.L.M.


Weekly Pinnacles

Here is a look at challenges/activities that reward Pinnacle Gear every week.

All pinnacles award a Power increase of +2 except the weekly challenges for Crucible, Vanguard, and Gambit (which are a +1 Power increase).

Challenge

Task

Requires

Complete "Duality"

The Witch Queen or Dungeon Key from Eververse

Complete "Vow of the Disciple"

The Witch Queen

Win 7 matches

Win 50 matches

The Witch Queen

Tank Buster: Defeat powerful Cabal and Champions in the "Vox Obscura" Exotic quest.

The Witch Queen

Master mode completion.

The Witch Queen

Preservation

Enter the Throne World Pyramid and prevent the Scorn from reclaiming its power.

The Witch Queen

Reaper's Cut - Defeat a Nightmare boss in Sever and loot their chests.

Season 17

Complete the weekly Dungeon rotator. 

Free-to-Play

Crucible

Complete 3 matches.

Free-to-Play

Complete the weekly Raid rotator. 

Free-to-Play

Score 100,000 points or more

Free-to-Play

Vanguard Ops

Complete 3 strikes using the same subclass element as the currently active elemental burn. This week it is arc burn.

Free-to-Play

Gambit

Complete 3 matches.

Free-to-Play

Score 250,000 points or more

30th Anniversay Pack

Complete "Grasp of Avarice".

30th Anniversay Pack


Nightmare Containment

Evil resonates within the hull of the emperor’s wretched vessel. Summon the most challenging Nightmares and cleanse them with fire.

Access: Free for all players

Fireteam: Up to 3 players

Location: Derelict Leviathan

Weekly Challenges:

  • Binding Performed (x2): In Nightmare Containment aboard the Derelict Leviathan, defeat Nightmare bosses and bind Vestiges of Dread with the Nightmare Harvester.
    • Reward: Powerful Gear (Tier 1)
  • Bindings Performed (x6): In Nightmare Containment aboard the Derelict Leviathan, defeat Nightmare bosses and bind Vestiges of Dread with the Nightmare Harvester.
    • Reward: Powerful Gear (Tier 3)

➡️ Check out what weapons and armor drops from this activity.


Weekly Story Mission

Access: The Witch Queen

Mission: The Ghosts – Follow Fynch’s tip to a Hive temple that may contain a clue about how Savathûn stole the Light.

Weekly Challenges:

  • Complete the weekly campaign on any difficulty.
    • Reward: Powerful Gear (Tier 1)
  • Get a team score of 100,000 or better.
    • Reward: Pinnacle Gear

Modifiers

DifficultyRewardModifiers
Hero
🔸 Recommended Power: 1520
High-Stat Veritas Armor (Rare)
Ascendant Alloy (Rare)
Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
Raider Shield: Scorn Raiders now have Void shields.
Champion Foes: You will face Barrier and Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
Legend
🔸 Recommended Power: 1550
High-Stat Veritas Armor (Uncommon)
Ascendant Alloy (Uncommon)
^ Above Modifiers Plus:

Master Modifiers: Champions: Mob, Locked Loadout, Match Game, Extra Shields.
Champions: Mob: This mode contains additional Champions.
Equipment Locked: You will not be able to change your equipment after this activity starts.
Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
Shielded Foes: You will face combatants with Arc, Solar, and Void Shields.
Master
🔸 Recommended Power: 1580
High-Stat Veritas Armor (Common)
Ascendant Alloy (Common)
^ Above Modifiers Plus:

Master Modifiers: Champions: Mob, Locked Loadout, Match Game, Extra Shields.
Champions: Mob: This mode contains additional Champions.
Equipment Locked: You will not be able to change your equipment after this activity starts.
Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
Attrition: Regeneration is greatly impaired. Defeating enemies may create wells of Light.
Shielded Foes: You will face combatants with Arc, Solar, and Void Shields.

NOTE: Visit the weekly story page for more details.


The Wellspring

The Wellspring is a new six-player matchmade activity at the heart of the ongoing struggle for the Throne World. The balance must be maintained.

Access: The Witch Queen

Fireteam: 1-6 Players

Recommended Power: 1510

Location: Savathun’s Throne World

Offensives: Attack and Defend (Rotates Daily, along with a specific weapon)

Weekly Challenge: Complete runs of The Wellspring 0/3

  • Rewards: Powerful Gear (Tier 1)

Possible Rewards:

Schedule

Date

Boss

Weapon 

Rating via light.gg

8/16/2022

Boss: Zeerik,
Scorn Raider

Mode: Defend 

Father's Sins

Type: Sniper Rifle

Slot: Energy

Element: Void

Ammo: Special

PvE: 3.4 | PvP: 4.2

8/17/2022

Boss: Golmag,
Hive Ogre

Mode: Attack

Come to Pass

Type: Auto Rifle

Slot: Energy

Element: Arc

Ammo: Primary

PvE: 2.0 | PvP: 5.0

8/18/2022

Vezuul,
Solar Scorn Chieftain

Mode: Defend 

Tarnation

Type: Grenade Launcher

Slot: Power

Element: Arc

Ammo: Heavy

PvE: 2.5 | PvP: 1.5

8/19/2022

Boss: Bor'gong,
Hive Knight

Mode: Attack

Fel Taradiddle

Type: Sword

Slot: Kinetic

Element: Kinetic

Ammo: Primary

PvE: 4.9 | PvP: 3.6

8/20/2022

Boss: Zeerik,
Scorn Raider

Mode: Defend 

Father's Sin

Type: Sniper Rifle

Slot: Energy

Element: Void

Ammo: Special

PvE: 3.4 | PvP: 4.2

8/21/2022

Boss: Golmag,
Hive Ogre

Come to Pass

Type: Auto Rifle

Slot: Energy

Element: Arc

Ammo: Primary

PvE: 2.0 | PvP: 5.0

8/22/2022

Boss: Vezuul,
Solar Scorn Chieftain

Mode: Defend 

Tarnation

Type: Grenade Launcher

Slot: Power

Element: Arc

Ammo: Heavy

PvE: 2.5 | PvP: 1.5

8/23/2022

Boss: Bor'gong,
Hive Knight

Mode: Attack

Fel Taradiddle

Type: Sword

Slot: Kinetic

Element: Kinetic

Ammo: Primary

PvE: 4.9 | PvP: 3.6

NOTE: Wellspring weapons can be crafted. Check out our The Wellspring page for more details.


Nightfall

Proving Grounds (Nessus): Defeat Caiatl’s Chosen aboard the Land Tank, Halphas Electus, on Nessus.

Challenges

  • Complete 5, higher difficulties grant the most efficient progress. (Powerful Gear/T1)
  • Complete with a team score of 100k or more. (Pinnacle Gear)

Drop Chance

Difficulty

Adept (1480)

Rare

Uncommon

Rare

Hero (1520)

Uncommon

Common

Uncommon

Rare

Legend (1550)

Common

Common

Uncommon

Master (1580)

Common

Common

Common

Uncommon

GM (1610)

Common

Common

Common

Featured Nightfall Weapon

Name

Difficulty

Silicon Neuroma

Type: Kinetic Sniper Rifle 
Ammo: Special

Any

(Adept) Silicon Neuroma

Type: Kinetic Sniper Rifle 
Ammo: Special

Grandmaster

Shields and Champions

Difficulty

Shields

Champion

Legend

Arc x3-6
Solar x0-5
Void x4-7

Barrier x4

Unstoppable x5

Master/Grandmaster

Arc x3-6
Solar x0-5
Void x3-6

Barrier x9

Unstoppable x10

Modifiers

ModifiersAdept (1490 Power)Hero (1530 Power)Legend (1560 Power)Master (1590 Power)Grandmaster (1610 Power)
Double Vanguard Rank
Shielded Foes – Arc, Solar, Void Shields
Champion Foes – Barrier and Unstoppable
Champions: Mob
The Closer
Scorched Earth
The Closer
Acute Solar Burn
Equipment Locked
Match Game
Attrition
Extinguish
Limited Revives
Ignovun’s Challenge
GM Modifiers

Raid and Dungeon Rotator

For any raid or dungeon that offers a higher difficulty, such as Master Vault of Glass, that higher difficulty is also available to select. Legendary drops in both raids and dungeons are farmable.

Raid

Dungeon

Last Wish

Access: Forsaken Pack
Reward: Pinnacle Gear (First Completion)
Lockout: Removed (For Legendary Gear)

All Challenges: Active

Shattered Throne

Access: Forsaken Pack
Reward: Pinnacle Gear (First Completion)
Lockout: Removed (For Legendary Gear)
-


VoG Timelost Weapon

Power Recommendation

  • Legend: 1350
  • Master: 1590

Master Challenge Reward

  • Armor Focus: N/A
    • The Armor Focus is only available when VoG is the weekly featured raid.

Challenge

Timelost Weapon

Curated Perks

The Only Oracle for You (Oracles)

Type: Sniper Rifle

Earned by completing the weekly Master Vault of Glass challenge.

Zen Moment
Full Auto

Type: Shotgun

Earned by completing all Vault of Glass Master Challenges.

NOTE: Vault of Glass rewards Powerful Gear (Tier 3), for Pinnacle gear complete Vow of the Disciple encounters (x4). Check out the Vault of Glass page for more details.


Raid Challenges

Vow Master Challenge and Armor Focus

Week of: Aug 16, 2022

Requirement

Armor Focus

Base Information (The Caretaker)

Guardians must not pick up more than one (1) stack of Knowledge (Glyph) on each run.

Resilience

Raid Challenges

Week of: Aug 16, 2022

Raid

Challenge

Requirement

Vow of the Disciple

Base Information

(The Caretaker)

Runners cannot pick up more than one (1) stack of Knowledge (Glyph) on each run.

Vault of Glass

Only Oracle for You

(Oracles)

Players cannot destroy the same oracle more than once.

Deep Stone Crypt

The Core Four

(Taniks Phase 2)

Guardians must dunk all four cores before each DPS phase.

Garden of Salvation

Link to the Chain

(Spire Defense)

All Guardians must receive the enlightened buff at the same time.

Last Wish

Featured Raid -
All Challenges are Active!

Last Wish Challenges

Name

Encounter

Requirement

Summoning Ritual

Activate and cleanse all nine plates, then kill all nine Knights and Ogres, before damaging Kalli.

Which Witch

Guardians must not get hit or take damage from Shuro Chi’s Arc Blast.

Forever Fight

Do not kill the smaller Ogres.

Keep Out

Ensure that no Might of Riven knights make it into the center chamber during the Vault fight.

Strength of Memory

Guardians must not shoot the same Riven eye twice.

MORE INFO

Info

  • Vow of the Disciple and the weekly featured raid rotator rewards Pinnacle Gear. Vault of Glass awards Powerful Gear (Tier 3). All other raids reward Legendary Gear. All raids continue to drop their exclusive rewards (such as any raid exotics or Timelost weapons).
  • Adept weapons for the Vow of the Disciple Master Challenge work on a knockout system and can only be obtained from the weekly Master challenge. After collecting all Adept raid weapons, randomly rolled versions will drop.

Resources

Raid Challenges page

Vow of the Disciple

VoG Raid Page | Master VoG Timelost Weapons Schedule

Deep Stone Crypt

Garden of Salvation

Last Wish


Lost Sector Schedule

Required to Unlock Lost Sectors

  • Complete normal version of the Lost Sector.
  • Reach Power level 1500

Recommended Power Levels

  • Legend 1560
    • Exotic Drop Chance: Rare
    • Masterwork Core Chance: Uncommon
  • Master 1590
    • Exotic Drop Chance: Common
    • Masterwork Core Chance: Uncommon

Weekly Schedule

DateLost SectorReward (If-Solo)Exclusive Armor – HunterExclusive Armor – TitanExclusive Armor – Warlock
8/16/2022Extraction
Throne World
ChestOmnioculusHoarfrost-Z
Cuirass of the Falling Star
Mantle of Battle Harmony
8/17/2022Excavation Site XII
EDZ
HelmetBlight Ranger
Mask of Bakris
Loreley Splendor
Precious Scars
Dawn of Chorus
8/18/2022Skydock IV
EDZ
LegsStar-Eater Scales
Radiant Dance Machines
The Path of Burning StepsRain of Fire (NEW)
Secant Filaments
Boots of the Assembler
8/19/2022The Quarry
EDZ
ArmsCaliban’s Hand (NEW)
Renewal Grasp
s
Athrys’s Embrace
Second Chance (NEW)
Icefall Mantle
No Backup Plans
Necrotic Grip
Nothing Manacles
8/20/2022K1 Crew Quarters
The Moon
ChestOmnioculusHoarfrost-Z
Cuirass of the Falling Star
Mantle of Battle Harmony
8/21/2022K1 Logisitics
The Moon
HelmetBlight Ranger
Mask of Bakris
Loreley Splendor
Precious Scars
Dawn of Chorus
8/22/2022K1 Revelation
The Moon
LegsStar-Eater Scales
Radiant Dance Machines
The Path of Burning StepsRain of Fire (NEW)
Secant Filaments
Boots of the Assembler

Reminder

Starting next week, August 23, the schedule will be updated manually every day until the schedule is on a set rotation. I appreciate your patience during this time.

MORE INFO

Resources: Lost Sector Page | Infographics

Ways to Get Daily Updates: Discord Bot | D2_Director on Twitter

NOTE: The daily Lost Sector and exotic reward is the same for both Legend and Master difficulties. Lost Sectors change daily at Reset. Any exotic piece of armor can drop for the type listed (helmet, arms, legs, chest), with the exception of exotics tied to quests/activities. Check out our Lost Sector page for more details.


PsiOps Battlegrounds (Legend)

Weekly PsiOps: EDZ

Guardians have recently gone missing in the EDZ. Investigate their disappearances and hunt down the Lucent Hive responsible.

Modifiers:

  • Fire Pit: When defeated, Acolytes spawn fire pools that cause damage over time.
  • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
  • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
  • Shielded Foes: You will face combatants with Arc, Solar, and Void Shields.

NOTE: This activity no longer rewards Pinnacle or Powerful gear.


Dares of Eternity (Legend)

A cautionary tale for adventurers willing to trade their humanity for riches.

Access: 30th Anniversary Pack

Fireteam: Up to 3 Players (no matchmaking)

Location: Cosmodrome (Launch activity from Eternity on the main screen)

Weekly Challenges

Challenge

Reward

Complete Dares of Eternity. Legend difficulty grants additional progress. (0/3)

Powerful Gear (Tier 1)

Complete Dares of Eternity with a score of 250000 or higher.  (0/1)

Pinnacle Gear

Modifiers

NORMAL

Recommended Power: 1350

Matchmaking ON

LEGEND

Recommended Power: 1550

Matchmaking OFF

Modifiers

Modifers

  • MA-75 Multipurpose: Guardians deal increased damage with Auto Rifles and Grenade Launchers.

  • Champion Foes: You will face Barrier, and Overload, and Unstoppable Champions. You must equip Anti-Barrier, Anti-Overload, and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.

  • Equipment Locked: You will not be able to change your equipment after this activity starts.

  • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.

  • Contestants: Disciples of the Neigh
    - Round 1: Fallen
    - Round 2: Hive
    - Final Round: Zydron (Vex)

  • Champion Foes: You will face Barrier, Overload, and Unstoppable Champions.

  • Empath: Enhanced radar. Take increased damage from melee.

  • Shielded Foes: Combatants may vary each time you play this activity. You may face combatants with Arc, Solar, or Void Shields. 

  • Solar Singe: Solar damage increases slightly from all sources.

Starhorse Bounties

NameDescription CostRequirementReward
Pins PulledComplete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with grenade abilities or Grenade Launchers, rapidly defeat combatants, and complete the activity with an impressive score.5 Strange Coin110 Grenade final blows & 125 Rapidly defeated & 1 {var:3447066373} Points2 Paraversal Haul & 1 Enhancement Core & XP++
Aces HighComplete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with precision Hand Cannon final blows, rapidly defeat combatants, and complete the activity with an impressive score.5 Strange Coin75 [Hand Cannon][Headshot] Hand Cannon & 125 Rapidly defeated & 1 {var:3447066373} Points2 Paraversal Haul & 1 Enhancement Core & XP++
Maximum TemperComplete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Pick up Orbs of Power, rapidly defeat combatants, and complete the activity with an incredible score.7 Strange Coin100 Orbs of Power & 125 Rapidly defeated & 1 {var:73817828} Points3 Paraversal Haul & 1 Enhancement Prism & XP++

NOTE: Master Difficulty can drop Enhancement Prisms. Check out the Dares of Eternity for more details and to view the weapon loot pool this week.


Europa (Legacy)

These activities no longer reward Powerful or Pinnacle Gear.

  • Eclipsed Zone: Asterion Abyss
    • Buff: Stasis Regeneration – Stasis abilities recharge faster.
  • Exo Challenge: Agility
  • Empire Hunt: The Warrior
WEEKLY BOUNTIES

Variks

NameDescriptionCostRequirementReward
Courageous ExpeditionOn Europa, complete Lost Sectors, public events, and patrols.1000 Glimmer15 ProgressXP++
The Heat of BattleDuring the Empire Hunt “The Warrior,” defeat Phylaks and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress.1000 Glimmer50 [Headshot] Precision & 1 Phylaks, the Warrior defeatedXP++

The Moon (Legacy)

The activities below no longer reward powerful or pinnacle gear.

  • Nightmare Boss: Nightmare of Jaxx, Hellmouth
  • Nightmare Hunts: Taniks, Zydron, Skolas
WEEKLY BOUNTIES AND ALTARS OF SORROW SCHEDULE

Eris Morn, Moon

NameDescriptionCostRequirementReward
Slow-Wave DisruptionComplete waves of Altars of Sorrow in Sorrow’s Harbor.1000 Glimmer7 Waves completedHymn of Desecration
Lunar SpelunkerLoot chests in 3 of the Moon’s Lost Sectors.1000 Glimmer1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted1 Firewall Data Fragment

Lectern of Enchantment, Moon

NameDescriptionCostRequirementReward
Nightmare HunterDefeat Nightmares in Nightmare Hunts.5 Phantasmal Fragment100 NightmaresXP++ & 1 Phantasmal Core
Nightmare SojournerDefeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress.5 Phantasmal Fragment100 NightmaresXP++ & 1 Phantasmal Core

Altars of Sorrow Schedule

DateBossPossible Reward
08-16-2022Nightmare of ZydronHeretic
08-17-2022Nightmare of PhogothBlasphemer
08-18-2022Nightmare of TaniksApostate
08-19-2022Nightmare of ZydronHeretic
08-20-2022Nightmare of PhogothBlasphemer
08-21-2022Nightmare of TaniksApostate
08-22-2022Nightmare of ZydronHeretic
08-23-2022Nightmare of PhogothBlasphemer

RELATED: Nightmare Hunt | Wandering Nightmares | Altars of Sorrow


Dreaming City (Legacy)

Location & Quest

Curse

Ascendant Challenge

Blind Well

Location: Divalian Mists

Quest: The Oracle Engine

Medium

Shattered Ruins (Spine of Keres)

Hive, Plague: Cragur

WEEKLY INFO AND BOUNTIES

Petra Bounties

A warrior of the Reef, Petra Venj puts duty above all else.

NameDescriptionCostRequirementReward
Ascendant Challenge“The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli1500 Glimmer1 Ascendant challenge completedXP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds“The Blind Well can split wide the veins that run between realities.” —Techeun Sedia40 Dark Fragment10 Activity completionsXP++ & Offering to the Oracle & Baryon Bough

NOTE: Dreaming City activities and challenges reward legendary gear.


Gunsmith // Banshee-44

The Gunsmith is located in the Courtyard in The Tower. The Gunsmith’s Weapons change every week at Reset, Mods change Daily at Reset, check mods out at r/DestinyTheGame or light.gg. Mods for both Banshee-44 and Ada-1 are Tweeted out every day at @D2_Director.

NameTypeColumn 1Column 2Column 3Column 4
Typhon GL5Heavy Grenade LauncherConfined Launch // Quick LaunchHigh-Explosive Ordnance // Sticky GrenadesDemolitionistExplosive Light
FunnelwebEnergy Submachine GunArrowhead Brake // Polygonal RiflingAccurized Rounds // Appended MagAuto-Loading HolsterThresh
Gallu RR3Energy Sniper RifleFluted Barrel // SmallboreSteady Rounds // Flared MagwellHeating UpTurnabout
Staccato-46Energy Scout RifleCorkscrew Rifling // SmallboreAppended Mag // Steady RoundsOutlawAdaptive Munitions
Lunulata-4bKinetic Combat BowTactile String // High Tension StringCarbon Arrow Shaft // Helical FletchingEnsembleAdrenaline Junkie
QuickfangHeavy SwordHungry Edge // Enduring Blade // Jagged EdgeEnergy TransferAssassin’s Blade

Eververse

Check out our Eververse page for a look at what is available this week and season.


Prime Gaming Bundle

The “Flip Out” Bundle is Available Now!

Players with an active Prime Gaming membership can earn in-game Exotic Gear Drops in Destiny 2. Each drop will contain at least four rewards, including Exotic weapons, ghosts, ships, sparrows, and weapon ornaments from previous Seasons.

If you do not have a membership, new members get a free 30-day trial! (*Signing up via this link supports us with by crediting a commission for each sign up, we appreciate all of you that use our link!). If you are already signed up for Prime visit the Prime Gaming website.

Exotic Bundle Includes

NOTE: Bundles expire once a new bundle becomes available every month.

MORE DETAILS

Once you have signed up for Prime Gaming and have connected your accounts, you can claim your Destiny 2 Exotic Gear Drops every month on the Destiny 2 Prime Gaming website.

After claiming your drop, log into Destiny 2 and visit Amanda Holliday in the Tower’s Hangar where you will be able to claim your rewards from her inventory screen.

You will have until the 10 AM Pacific on the last day of the drop to claim the rewards on Destiny 2 Prime Gaming website.

Where do I get my Destiny 2 Prime Gaming Bundle?

  • Your claimed drop will be available from Amanda Holliday in The Tower next time you log in to Destiny 2.
  • Additional drops will be available to claim as long as you remain an Amazon Prime member.
  • Note: New players will need to complete the game introduction prior to receiving in-game content.
  • If you’re unable to receive your content, see the FAQs for more detail.

PLEASE NOTE!

  • If you claim a reward on a wrong account, you will be unable to reclaim that reward.
  • Additionally, if you use Amazon Prime Household Sharing, only ONE person will be able to claim a reward.

Still have questions? Check out Bungie’s Help article for more details on how everything works.

*We will receive a small commission whenever someone signs up for Prime Gaming or buys eligible items from Amazon.com using our Affiliate link.


Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the nine.

Arrives: Friday, Aug 19 @ 10 AM PDT

Departs: Tuesday, Aug 23 @ 10 AM PDT

NOTE: Check out the Xûr page on Friday’s for more details.


Trials of Osiris

Compete in an event version of Elimination. Earn as many round and match wins on a ticket as you can.

Begins: Friday, Aug 12 @ 19 AM PDT

Ends: Tuesday, Aug 16 @ 23 AM PDT

NOTE: Check out our Trials page on Friday’s for more details.


Destiny News and Updates

Visit Bungie.net for news, updates, and more!

News and Updates

Useful Links

UPCOMING DESTINY 2 SHOWCASE, RAID RACE, AND CHANGES

Make sure to mark your calendars for August 23, 2022 when the next Destiny 2 Showcase goes live!

And for those that do not want anything spoiled, don’t worry, Bungie stated there will be NO spoilers! Here is a link directly to the Destiny 2 Showcase Teaser or you may watch it below.

Please keep in mind, Bungie mentioned TWABs up until the Showcase will not be announcing any major news. They will still be providing updates on what’s going on in the live game itself, but they stated they will not be sharing any ground-breaking revelations.

Stay tuned for updates!


[REDACTED] Raid Launch Info

Coming up in Season 18 another raid will be brought out of the Destiny Content Vault and this time it’s going to be… [REDACTED]. In order for you to be able to make any necessary plans to raid at launch Bungie is sharing the launch date now but they will be saving the reveal of which raid is coming back until the Destiny 2 Showcase on August, 23.

[REDACTED] Raid goes live at 10 AM Pacific on August 26, 2022

Since many will be familiar with the raid that is returning, Bungie will be changing up the World First race a bit similar to how Bungie did with Vault of Glass. Here is what to expect:

  • The raid will launch with Contest Mode enabled for 24 hours.
    • You will need to be at 1560 Power to be at the cap for all of the encounters.  
  • Clearing the raid with Contest Mode active is the first step to access the new Challenge Mode in the Director and the special Triumph for completing all of the challenge Triumphs for each encounter.   
  • Completing the secret Triumph, a curated list of challenges in this newly unlocked Challenge Mode, will be how a fireteam crosses the World First finish line and claims their prize. 
  • To enforce the Triumph requirements in the Challenge Mode, your team will wipe if you fail the success conditions during any encounter. 

Challenge Mode and the secret Triumph will only be available for the first 24 hours.

The first fireteam to do so will be declared the World First winners—pending a review from the Bungie team. If everything checks out, the final six members of the winning fireteam in the activity will be awarded the coveted raid belts as a monument to their achievement. 

Source: This Week at Bungie – July 28, 2022

Season 18 Sandbox Changes

Info below is from recent Bungie blog post.

WEAPONS & THINGS

“Hello everyone, Mercules here. We moved a good bit of the balance changes from Season 18 forward to the mid-Season patch of Season 17, so this will be a bit lighter of a weapons-Sandbox TWAB than usual. That being said, there are still some changes we’re really excited about, so let’s dive in!” -Mercules

TL;DR: 

  • Buffed some under-utilized weapon archetypes: 
    • Scout Rifles and Heavy Grenade Launchers in PvE. 
    • High-Impact Auto Rifles. 
    • Lightweight Bows. 
  • Buffed multiple perks, fixed some bugged perks, and updated some perk descriptions to be more accurate. 
  • Buffed multiple Exotic weapons. 
    • Added intrinsic Anti-Champion functionality to some. 
  • Reworked a couple of Exotic weapons whose functionality was causing issues. 
  • Updated the perk pools for Dares of Eternity weapons and gave them a new origin trait. 

GLOBAL CHANGES 

  • Fixed an issue introduced in the 30th Anniversary update that caused too much Heavy ammo to drop when running double Special weapons. 
  • Several weapon stats were previously hidden, which made fully evaluating weapons difficult. 
    • Airborne effectiveness, recoil direction, zoom, and aim assist are now visible in the weapon inspection screen. 

WEAPON ARCHETYPES 

  • Scout Rifles – We felt they could still use a bit of love in PvE. 
    • Increased damage of all Scout Rifles vs. Minor enemies (red bars) in PvE by 10%. 
      • This change is in addition to the baseline damage buff given in the Solstice balance patch. 
  • High-Impact (360 RPM) Auto Rifles – This sub-family of Auto Rifles has good damage output but low ease of use, leading them to under-perform compared to other options in the same engagement ranges. 
    • Increased base stability stat of all non-sunset High-Impact Auto Rifles by 6-12, depending on the weapon (numerically this may seem like a small change, but it noticeably changes the feel of the weapons). 
  • Lightweight Bows – This subfamily has languished compared to their higher damage counterparts for some time, in part due to difficulty hitting perfect draw shots, so we’ve made it a bit easier. 
    • Reduced base draw time by 5% (from 612ms to 580ms). 
    • Increased the “perfect draw” window (how long you can hold the drawn Bow before you begin to lose accuracy and damage, stability modifies this window). 
      • From .30s to .50s on the low end. 
      • From .55s to .80s on the high end. 
  • Hand Cannons – Fixed Dire Promise’s zoom stat (got changed to 13 inadvertently, it’s now 14 again). 
  • Glaives – Their interactions with some Exotic armor pieces can be confusing, so we’ve explicitly made some changes to align better with our stated goals. 
    • Glaive melee attacks can now activate the Exotic armor perks on ACD/0 Feedback Fence, Karnstein Armlets, and Necrotic Grip. 
  • Breech Grenade Launchers – Concussion grenades can no longer roll in the magazine slot (blinding grenades are a better option in the same slot that serves the same purpose). 
  • Heavy Grenade Launchers – These don’t see a ton of support in PvE, so we hope this makes them feel a bit better as a DPS or yellow-bar clearing option.  
    • Increased damage vs. Majors and above by ~10% (excluding Parasite, which does not need to do more damage). 

WEAPON POOLS 

  • Updated the perk pools for Dares of Eternity weapons and added an origin trait. 
  • Addressed an issue where playlist (Crucible, Gambit, and strike) weapons weren’t randomizing individual perk column’s perk counts correctly based on number of resets. 

PERKS 

  • The Gambit and Iron Banner origin traits were too specific to be generally useful, so they’ve both been redesigned. 
    • Invader Tracker (Gambit Origin Trait) 
      • Renamed Gun and Run. 
      • Redesigned functionality to give a sprint speed increase on multi-kills. 
    • Skulking Wolf (Iron Banner Origin Trait) 
      • Redesigned to activate on kills while at low health (so it will work in all PvP now).  
  • Ambitious Assassin has fallen behind perks with similar functionality (such as Overflow)—we’ve adjusted this to have a higher potential than before. 
    • Increased magazine overflow from 10% to 20% per kill on Primary weapons only (Special and Heavy weapons are still 10%). 
    • Increased overflow cap from 50% to 150%. 
  • Wellspring had an internal cooldown to prevent it from activating too frequently—we no longer feel this is needed. 
    • Cooldown has been removed, allowing for Rocket Launchers and Grenade Launchers to return more ability energy when defeating groups with a single shot. 
  • Perpetual Motion was triggering frequently enough to be annoying, so we disabled audio/visual feedback on perk activation. 
  • Lead from Gold wasn’t respecting the functionality of splitting the Special ammo picked up when two Special weapons were equipped. 
    • Now gives the correct amount of ammo to each weapon when two Special weapons are equipped. 
  • Concussion Grenades can no longer roll on breech Grenade Launchers. 
  • Veist Stinger was intended to grant ammo on weapons that support it, and charge/draw time on Bows only, this was inadvertently applying to Linear Fusion Rifles as well, making it too strong for an origin trait on them. 
    • Fixed a bug where it was applying a charge time reduction to Linear Fusion Rifles—it will correctly only refill the magazine from reserves when it triggers on these weapons. 
  • Zen Moment has always had a description that confused players (Particle Repeater too). Their descriptions have been updated to say what they actually do.

EXOTICS 

BUFFS 

  • We’ve added anti-Champion functionality to several weapons, with the goal of giving more options for each Champion type, split across weapon slot and ammo type—we expect to do this from time to time in the future as well. 
  • Le Monarque 
    • Added intrinsic Overload to Poison Arrows. 
  • Thunderlord 
    • Added intrinsic Overload. 
  • Malfeasance 
    • Added intrinsic Unstoppable to explosions. 
    • Added +25 to the base airborne effectiveness stat (28 to 53) to match other precision Hand Cannon’s intrinsic bonus. 
  • Wish-ender 
    • Added intrinsic Anti-Barrier. 
    • Increased number of hits vs most targets from 2 to 3 (more hits against vehicles, still 2 against players). 
    • Increased damage vs. Champions, majors, and minibosses by 10%. 
    • Draw time decreased from 828ms to 820ms. 
  • Ticuu’s Divination gets a free, small buff from the global lightweight Bow changes. 
    • Draw time decreased from 612 to 580. 
  • Legend of Acrius has fallen far behind other Heavy, short-range weapons and warrants a buff. 
    • Catalyst now grants the Trench Barrel perk in addition to its other effects. 
    • Different versions of the Exotic Paired Legendary Weapons didn’t have matching stats, so we have brought them up to parity. 
  • Calus Mini-Tool 
    • Increased airborne effectiveness from 23 to 28 to match MIDA Mini-Tool. 
  • MIDA Mini-Tool 
    • Increased zoom from 13 to 14 to match Calus Mini-Tool. 
  • Drang (Baroque) 
    • Increased airborne effectiveness from 21 to 23 to match standard Drang. 
  • Sweet Business 
    • Increased airborne effectiveness from 27 to 32. 
  • Fighting Lion’s Season 17 5% damage buff was rolled back as part of a fix for a larger bug, this is being reintroduced and increased. 
    • Now receives the intended buff, increased from 5% to 8%. 
    • Increased the grace time for the instant reload effect of Thin the Herd from 5 to 6s. 

REWORKS 

  • Lord of Wolves – Lord of Wolves has long been a thorn in the side of PvP players, especially when paired with certain Exotic armor pieces. We have changed the amount of ammo it starts with, and reduced the damage dealt to players. This is part one of a larger rework aimed at making it a more viable PvE Exotic without increasing its effectiveness in PvP. 
    • Decreased starting ammo in PvP from 15 to 10 (PvE unchanged). 
    • Reduced the burst size (shots fired per trigger pull) from 10 to 5 shots when Release the Wolves is active. 
    • Reduced the burst delay (the time between bursts) by 60% when Release the Wolves is active. 
    • Decreased Lord of Wolves base damage by ~20% (now deals 35 per shot to the body in PvP, 44 with Release the Wolves active). 
    • Increased damage in PvE by 20% to compensate. 
  • Dead Man’s Tale – The Cranial Spike perk was causing issues with unintended damage scalars against players, and generally felt unpredictable both to use and to fight against. It also wasn’t quite landing the “hip-firing cowboy rifle” fantasy as strongly as we wanted to, so we reworked it to lean more into fast-firing hip-fire. 
    • Changed Cranial Spike’s effects: 
    • Cranial Spike no longer buffs damage vs. players, instead it grants increased reload, aim assist, and range per stack. 
    • It still grants additional damage vs. PvE combatants. 
    • Upon reaching max stacks of Cranial Spike, the catalyst will now increase hip-fire RPM by 50 (i.e., it will fire at 180 RPM) but will deal reduced damage per bullet (20% decrease). 
  • Collective Obligation – We are aiming to make the Exotic perk effects easier to activate and more effective in PvE.   
    • Increased Void Leech timer to 15 seconds in PvE activities. 
      • PVP remains at 10 seconds. 
    • Removed the cooldown. 
    • Added a 20% damage bonus against PvE combatants only while Void Leech is active. 
    • Takes less hits to fully charge Void Leech. 
    • Kills against debuffed targets instantly charge Void Leech. 
    • Void Leech is also instantly charged when your character is affected by Void debuffs. 
      • Does not work if hitting yourself with your own Suppressor Grenade. 
    • Fixed a bug where Umbral Sustenance was activating with non-Void overshields.

ARMOR 

  • In Update 6.2.0.1 (more on this in version update in the Player Support section), we will be reducing the effectiveness of damage resistance used by Omnioculus and Whisper of Chains in PvP (PvE damage resistance is unchanged).  
    • Tier 1: 10% to 2.5% 
    • Tier 2: 15% to 5% 
    • Tier 3: 20% to 7.5% 
    • Tier 4: 25% to 10% 

Things we are looking at addressing in the future (Season 18 mid-Season patch or Season 19): 

  • Reducing Shotgun spread randomness. 
  • Reducing Bow-swapping effectiveness. 
  • Increasing Trace Rifle ease of use. 
  • Introducing the full-auto setting. 
  • Reducing the ability of Snipers to shoot through flinch in PvP. 
  • Examining some small, targeted balance changes to certain PvP outliers. 
    • Pulse Rifles with out of band effectiveness. 
    • High Impact Scout Rifle ease of use. 
    • Precision Fusion Rifle ease of use. 
  • Allowing Glaive interactions with some Exotic armors that buff melees. 
  • Fixing Glaive hit detection. 
  • Reworking some enhanced perks. 
    • Folding Spec mods into the base perks. 

Source: This Week at Bungie – August 11, 2022


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