Destiny 2 Weekly Reset – Season of Plunder is Live! (Aug 23 – Aug 30)

This Week in Destiny

🏴‍☠️ Arrr, Season of Plunder is Live me maties!

  • Season of Plunder has begun!
  • Update 6.2.0 and Arc 3.0 Update are Live.
  • Nightfall: Proving Grounds
    • Featured Weapon: D.F.A.
  • Rotators: Last Wish Raid and Shattered Throne Dungeon (it seems we are looping this week.
  • Crucible Playlist: Mayhem
  • King’s Fall Raid launches Friday, August 26 at 10 AM PDT for all Destiny 2 players.

Updating Website: Pardon the dust while we get things updated for Season 18. New activities and details will be added to this post and website pages throughout this week or when info needed is obtained. The Lost Sector schedule will be updated daily as usual however it will be a bit delayed until we figure out what the rotation is (should be within a few weeks). Thank you all for understanding, things should be back to normal within a few weeks.

Posts via Email: If the email version of this post does not show tables and/or drop down menus correctly or at all, please view this post on desktop or mobile.

Season of Plunder and Arrrc 3.0 are Live!

Aug 23 – Dec 6

Avast ye! All Guardians on board, Season of Plunder is live now! The cruel pirate Eramis has broken out of her icy imprisonment and is looking for new ways to grow in power, so buckle your swash across the high space seas. She is in search of mysterious relics, so you better get those before her with the help of your crewmates Mithrax, Spider, Drifter, and Eido. 

New Activities

Set off on swashbuckling quests in brand-new activities full of high adventure and non-stop action:

  • Ketchcrash: Engage in ship-to-ship combat to stop Eramis and her pirate crew from wreaking chaos across the galaxy in this new 6-player matchmade offensive.
  • Expedition: Assemble treasure maps, dig for treasure, and get it back to your ship all while fending off enemy pirate crews in this three-player activity.
  • Pirate Hideouts: Swashbuckle through weekly missions and relieve pirate lords of powerful relics hidden within their hideouts.

Arc 3.0

Harness the awesome power of the retooled Arc 3.0 subclass. Guardians can now use Aspects and Fragments to customize their Arc playstyle and bring the thunder with powerful new abilities for each class.

Gift of the Thunder Gods

New Guardians can get quickly caught up with the new Gift of the Thunder Gods, a free time-limited chest full of gear designed to help players quickly level up and get ready for adventure in Season of Plunder. Available to all players, the chest includes two Exotic and ten Legendary items and can be claimed in the H.E.L.M. area in game.

Learn More

UPDATE 6.2.0. + ARC 3.0

(view infographic above)

Update 6.2.0

by BrunoLouviers at Bungie



  • Fixed an issue where exploring the Director screen would impact FPS.
    • The team will continue to monitor FPS while using this tab. 
  • Added a new option to allow players to invite their friends to their fireteam without redirecting them to the Roster tab. 
  • Updated the visuals to make it easier to understand when a player has been blocked. 
  • Fixed an issue where viewing one’s own details in the Roster might not consistently respect the Share Platform Names. 


  • Fixed an issue where pre-match cinematics would end before the countdown timer reached zero. 
  • Fixed an issue where an opponent’s nameplate would not pulse when their Super is active. 


  • Fixed an issue where Derelict Leviathan did not have a Director label 
  • Fixed an issue where some items would show extra spaces near the bottom. 
  • Updated the UI on the Clan tab to match other locations in the game where multiple pages are present. 
  • Fixed an issue where some perk information was not displayed when inspecting another player’s equipped Stasis Aspects and Fragments. 
  • Triumphs or Seasonal Challenges that are claimed and tracked may now be untracked.
    • The team is investigating situations where players may get into these states. 
    • Starting with Season 18, Seasonal Challenges and your currently tracked Triumph, weapon catalyst, pattern, medal, etc. will be untracked at each Seasonal reset to help avoid similar issues. 
  • Updated the parallax boundaries on armor inspection screens to keep the armor stats from moving off screen on consoles 



  • Fixed an issue in Survival where tied rounds still granted a point to one of the teams. 


  • Loose skill-based matchmaking enabled on Control playlist. Please see the TWAB for more information
  • In 3v3 Crucible modes, special ammo will no longer refresh upon being resurrected, bringing them inline with Trials of Osiris. 
  • Self-reviving still restocks with special ammo 
  • Fixed an issue where Crucible streak protection message was unnecessarily displaying when joining a match in progress 
  • Fixed an issue where the Three Birds, Three Stones triumph did not progress in all Crucible playlists  
  • Fixed an issue where pre-match cinematics would end before the countdown timer reached zero. 
  • Fixed an issue where an opponent’s nameplate would not pulse when their Super is active. 


  • Fixed an issue where the Fourth Daily Challenge would not contribute to Iron Banner reputation multiplier  
  • Fixed an issue where seasonal metrics did not display during the intro scene when loading into a match  
  • Fixed an issue where there was a missing progress display string in the Iron Banner introduction quest  
  • Fixed an issue where  an outdated loading screen hint about power level being enabled in Iron Banner was showing up  


  • Fixed an issue where Crucible, Gambit, and Vanguard dropped and focused weapons could not drop with more then 3 combinations of multiple perks 
  • They can now drop with a more combinations of multiple perks for each seasonal reputation resets, up to 4.  
  • Added new Arc 3.0 bounties for Crucible, Gambit, and Vanguard 
  • Tuned bounties with Void 3.0 status effects  


  • Fixed an issue where all Skydock IV Lost Sector champions were not counting properly for scoring  


  • Wellspring now uses the proper scoring during Master difficulty; players can now earn Platinum rewards based on score rather than killing Champions  


  • Vow of the Disciple: Fixed an issue where The Bombardiers Hunter Exotic could break the payload route during the entrance encounter.
    • No more payload escaping.


  • Fixed an issue introduced in the 30th Anniversary update that caused too much Heavy ammo to drop when running double Special weapons 
  • Several weapon stats were previously hidden, which made fully evaluating weapons difficult.
    • Airborne effectiveness, recoil direction, zoom, and aim assist are now visible on the weapon inspection screen. 


  • Increased the vibrancy of the glow colors in the “Candescent Prism” Solstice ornament sets in order to bring them back to parity with Update 4.1.5.
    • This also fixed shaders not correctly applying to these sets. 
  • Fixed an issue where The Path of Burning Steps would not admit to killing a Guardian with its Solar burst and blamed The Architects instead. 
  • Fixed an issue where the Antaeus Wards  was not changing its glow color based on the Guardian’s current subclass. 


  • Stasis Rocket Launchers and Stasis Grenade Launchers with the perks Chain Reaction, Dragonfly, and Cluster Bombs will now have cool Stasis-themed VFX and audio. 
  • Updated the Polaris Lance catalyst requirements to be more achievable.
    • Removed Perfect Fifth kill objective entirely. It now only relies on kills by the weapon. 
  • Fixed various issues where the Wish-Ender Exotic Bow would lose its Truesight in certain circumstances. 
  • The shaping alloy “Drowned Alloy” has been renamed to “Harmonic Alloy.” 
  • Dismantled weapons with Deepsight will provide pattern progress if a pattern is available.
    • Dismantled weapons with Deepsight will provide 100 Neutral Element.  
    • If the objective is completed and the item is dismantled or the Deepsight mod extracted, 300 Neutral Element will be acquired. 
    • When a Deepsight weapon with a pattern is dismantled or extracted, players will be notified via loot stream that pattern progress has been made.   
  • Starting in Season 18, Deepsight weapons that are acquired prior to their pattern becoming available will no longer output pattern progress. The Deepsight weapon’s tooltip will indicate whether a pattern is available or not. 
  • Fixed an issue where One for All would grant more bonus damage than intended on Grenade Launchers. 
  • Fixed an issue where using Shoot to Loot with Enhanced Overflow would overflow the weapon much more than intended. 
  • Explosive Payload detonations will no longer pick up ammo via Shoot to Loot to prevent an ammo exploit.
    • This interaction will be re-enabled once the underlying issue has been fixed in a future patch. 


  • Scout Rifles
    • Increased damage of all Scout Rifles vs minor enemies (red bars) in PvE by 10%
      • This change is in addition to the baseline damage buff given in the Solstice balance patch. 
  • High-Impact (360 RPM) Auto Rifles
    • Increased base stability stat of all non-sunset High-Impact Auto Rifles by 6-12, depending on the weapon.
      • Herod-C: 27-33 
      • False Promises: 17-29 
      • Age-Old Bond: 18-30 
      • Chrysura Melo: 13-25 
      • Come to Pass: 14-26 
  • Lightweight Bows
    • Reduced base draw time by 5% (from 612ms to 580ms). 
    • Increased the “perfect draw window” (how long you can hold the drawn bow before you begin to lose accuracy and damage, stability modifies this window).
      • From .30s to .50s on the low end. 
      • From .55s to .80s on the high end. 
  • Hand Cannons
    • Fixed Dire Promise’s zoom stat (got changed to 13 inadvertently, it’s now 14 again). 
  • Glaives
    • Glaive melee attacks can now activate the Exotic armor perks on ACD/0 Feedback Fence, Karnstein Armlets, and Necrotic Grip. 
  • Breech Grenade Launchers
    • Concussion grenades can no longer roll in the magazine slot. 
  • Heavy Grenade Launchers
    • Increased damage vs. majors and above by ~10%, excluding Parasite. 


  • Updated the Dares of Eternity weapon set’s perk pools and added an origin trait. 
  • Addressed an issue where Playlist (Crucible, Gambit and strike) weapons weren’t randomizing perk count correctly based on number of resets. 


  • Ambitious Assassin
    • Increased magazine overflow from 10% to 20% per kill on Primary weapons only (Special and Heavy weapons are still 10%). 
    • Increased overflow cap from 50% to 150%. 
  • Invader Tracker (Gambit origin trait)
    • Renamed Gun and Run. 
    • Redesigned functionality to give a sprint speed increase on multi-kills. 
  • Skulking Wolf (Iron Banner origin trait)
    • Redesigned to activate on kills while at low health. 
  • Wellspring
    • Cooldown has been removed, allowing for Rocket Launchers and Grenade Launchers to return more ability energy when defeating groups with a single shot. 
  • Perpetual Motion
    • Disabled audio/visual feedback on perk activation, since it was triggering frequently enough to be annoying. 
  • Lead from Gold
    • Now gives the correct amount of ammo when two Special weapons are equipped. 
  • Concussion Grenades
    • Can no longer roll on Breech Grenade Launchers. 
  • Veist Stinger
    • Fixed an issue where it was applying a charge time reduction to Linear Fusion Rifles. It will correctly only refill the magazine from reserves when it triggers on these weapons. 
  • Zen Moment, Particle Repeater
    • Updated descriptions to say what they actually do. 


  • Buffs 
    • Le Monarque
      • Added intrinsic Overload to Poison Arrows. 
    • Thunderlord
      • Added intrinsic Overload. 
    • Malfeasance
      • Added intrinsic Unstoppable to explosions. 
      • Added +25 to the base airborne effectiveness stat (28 to 53) to match other Precision Hand Cannon’s intrinsic bonus. 
    • Wish-Ender
      • Added intrinsic Anti-Barrier. 
      • Increased number of hits vs. most targets from 2 to 3 (more hits against vehicles, still 2 against players). 
      • Increased damage vs Champions, majors, and minibosses by 10%. 
      • Draw time decreased from 828ms to 820ms. 
    • Ticuu’s Divination
      • Draw time decreased from 612ms to 580ms. 
    • Legend of Acrius
      • Catalyst now grants the Trench Barrel perk in addition to its other effects. 
    • Exotic Paired Legendary Weapons
      • CALUS Mini-Tool
        • Increased airborne effectiveness from 23 to 28 to match MIDA Mini-Tool. 
      • MIDA Mini-Tool
        • Increased zoom from 13 to 14 to match CALUS Mini-Tool. 
      • Drang (Baroque)
        • Increased airborne effectiveness from 21 to 23 to match standard Drang. 
    • Sweet Business
      • Increased airborne effectiveness from 27 to 32. 
    • Fighting Lion
      • Season 17 damage increase has been reimplemented and slightly increased from 5% to 8%. 
      • Increased the grace time for the instant reload effect of Thin the Herd from 5 to 6s. 


  • Lord of Wolves
    • Decreased starting ammo in PvP from 15 to 10 (PvE unchanged). 
    • Reduced the burst size (shots fired per trigger pull) from 10 to 5 shots when Release the Wolves is active. 
    • Reduced the burst delay (the time between bursts) by ~60% when Release the Wolves is active. 
    • Decreased Lord of Wolves base damage by ~20% in (now deals 35 per shot to the body in PvP, 44 with Release the Wolves active).
      • Increased damage in PvE by 20% to compensate. 
  • Dead Man’s Tale
    • Changed Cranial Spike’s effects:
      • Cranial Spike no longer buffs damage vs players; instead, it grants increased reload, aim assist, and range per stack. 
      • It still grants additional damage vs. PvE combatants. 
    • Upon reaching max stacks of Cranial Spike, the Catalyst will now increase hip-fire RPM by 50 (i.e., it will fire at 180 RPM), but will deal reduced damage per bullet (20% decrease). 
  • Collective Obligation
    • Increased Void Leech timer to 15 seconds in PvE activities.
      • PvP remains at 10 seconds. 
    • Removed the Void Leech cooldown. 
    • Add a 20% damage bonus against PvE combatants only while Void Leech is active. 
    • Takes less hits to fully charge Void Leech. 
    • Kills against debuffed targets instantly charge Void Leech. 
    • Void Leech is also instantly charged when your character is affected by Void debuffs.
      • Does not work if hitting yourself with your own Suppressor grenade. 
    • Fixed an issue where Umbral Sustenance was activating with non-Void overshields. 


  • Arc Subclasses 
    • Reworked to fit the Subclass 3.0 system. There are too many individual systemic changes to list here, but the Arc subclasses now use the Aspect and Fragment system used by Stasis, Void, and Solar. 
    • Standardized a set of buffs and debuffs aligned to the Arc damage type:
      • Amplified – Your movement speed and weapon handling are greatly increased. After sprinting for a short time, you enter Speed Booster, further increasing your sprint speed and granting damage resistance against PvE combatants.
        • By default, rapidly defeating multiple targets with Arc damage will amplify  you. Your equipped Aspects and Fragments provide additional methods to become and benefit from being amplified. 
      • Ionic Trace – A bolt of pure Arc energy that travels along the ground, seeking its creator. When picked up, Ionic Traces grant grenade, melee, and class ability energy. 
      • Blind – Combatants are disoriented and cannot fire their weapons. Enemy players’ HUD is removed and their vision is obscured. 
      • Jolted – The target is energized with destructive Arc Light. As they take additional damage while jolted, they chain lightning to nearby enemies. This chain lightning can occur multiple times while a target is jolted. 
      • Hovering over Aspects, Fragments, or abilities on the Arc subclass screen now displays a tooltip flyout detailing any relevant status effects. 
    • Some old subclass perks have been deprecated, while others have been rolled into base ability behavior, Fragments, or Aspects with some changes to behavior as a result. 
    • All classes now have access to all Arc grenades. 
  • Grenades 
    • Storm grenade
      • Total damage across the two detonations reduced from 170 (80/90) to 120 (70/50) 
      • Improved damage area consistency under certain network conditions to fix an issue where it was dealing delayed damage. 
      • Base cooldown increased from 91s to 105s. 
    • Lightning grenade
      • Damage per strike reduced from 160 to 120. 
    • Arcbolt grenade
      • Damage reduced from 105 to 85. 
      • Base cooldown reduced from 121s to 105s. 
    • Skip grenade
      • Base cooldown increased from 105s to 121s. 
    • Flashbang grenade
      • Blind duration decreased from 5 seconds to 3 seconds vs. Players. 
    • Pulse grenade
      • Base cooldown increased from 105s to 121s. 
    • Vortex grenade
      • Fixed an issue causing this to deal less damage than intended against PvE targets. 
  • Hunter 
  • Arcstrider 
    • Arc Staff
      • Now has both Whirlwind Guard block capability and Lightning Reflexes armored dodge as default behavior. 
      • Arc Staff damage vs. minor and elite combatants increased by 12.5%. 
    • New Super added: Gathering Storm
      • Hurl your Arc Staff forward, embedding it into surfaces or large targets, dealing damage to and jolting nearby targets. After a short time, a devastating lightning bolt strikes the staff, overcharging it with Arc energy. While overcharged, your staff discharges lightning at nearby foes. 
    • New jump added: Blink 
      • Arc Hunters have recovered from a not-so-brief case of amnesia causing them to forget how to Blink. 
    • Disorienting Blow 
      • Now applies a short blind to nearby targets rather than a generic disorient, and also amplifies you on hit. 
    • Combination Blow 
      • Now also recharges your class ability when you successfully defeat a target with this charged melee, in addition to increasing your charged melee damage. 
      • Base cooldown increased from 15s to 40s. 
    • Tempest Strike 
      • Increased travel distance from 18m to 22m. 
      • Added a small amount of initial tracking to help Tempest Strike land on close targets. 
      • Now jolts targets on hit. 
      • Base damage decreased from 130 to 110. 
    • Lethal Current – Reworked
      • After dodging, your next melee attack has increased range, jolts the struck target, and leaves behind a damaging aftershock.  
      • Damaging a jolted target with melee attacks also blinds them.  
      • While using Arc Staff,  your next attack strikes twice after dodging. 
    • Deprecated the Ebb and Flow subclass node perk. 
  • Nightstalker 
    • Spectral Blades 
      • Spectral Blades damage vs. minor and elite combatants increased by 33%. 
  • Titan 
    • Striker 
      • Fists of Havoc 
        • Now has Terminal Velocity’s slam bonus as default behavior. 
        • The slam’s bonus damage when activated from the air is now constant rather than variable based on your height when you activate the slam. 
        • Light attack energy cost normalized between previous top and bottom tree cost at 8% (previously 12%/5.6%). 
        • Heavy slam radius normalized between the previous top and bottom tree cost at 7 meters (previously 8m/6m). 
        • Fists of Havoc damage vs. Champion, miniboss, and boss combatants increased by 25%. Damage vs. minor and elite combatants increased by ~40%.
          • Note: Previously, Fists of Havoc relied on knockout bonus damage and trample energy refunds to consistently deal with standard combatants in PvE. We’d like this to be better able to stand on its own now to partially compensate for the increased attack energy costs. 
      • New class ability added: Thruster 
        • Activate while grounded to perform a quick, first-person lateral evade. 
      • New melee ability added: Thunderclap 
        • Hold melee while grounded to plant your feet and begin charging your fist with Arc energy. Release melee to punch forward, unleashing a large blast of force that deals additional damage the longer the melee button was held. 
      • Seismic Strike 
        • Blind duration decreased from 5 seconds to 1.6 seconds vs. players. 
        • Now while amplified, the blinding radius is increased from 7m to 10m, and the blind duration is increased to 3 seconds vs. players. 
      • Ballistic Slam 
        • Fixed an issue where the Ballistic Slam camera could sometimes cause you to dive straight down rather than at your aimed location. 
        • No longer applies Inertia Override on hit. 
      • Knockout 
        • Defeating targets with melee attacks now also amplifies you in addition to starting your health regeneration. 
        • Knockout is no longer consumed on your next melee kill. Instead, knockout lasts for a set 6 seconds, after which it needs to be reactivated by breaking a combatant shield or critically wounding a target. 
      • Deprecated the Frontal Assault melee ability, and the aftershocks and trample subclass node perks. 
    • Sentinel 
      • Sentinel Shield 
        • Sentinel Shield damage vs. minor and elite combatants increased by 12.5%. 
  • Warlock 
    • Stormcaller 
      • Stormtrance 
        • Now has Ionic Blink and Landfall as default behaviors. 
        • Landfall seeker damage reduced from 250 to 150. 
        • Note: While the seekers added to bottom tree Stormcaller in Season of the Lost were a lot of fun, they made Stormtrance more of a shutdown Super than we’re comfortable with. Given that it is also a solid roaming option and now has increased base mobility with Ionic Blink, we felt we could reduce the seekers damage. 
        • Stormtrance no longer increases its attack upkeep cost when targeting multiple enemies at once. 
        • Note: We believe that Stormtrance’s greatest strength should be clearing hordes of enemies, and the increased cost based on target count was running counter to that intended role. 
        • Stormtrance damage vs. minor and elite combatants increased by 20%. 
      • Chain Lightning
        • While amplified, Chain Lightning now creates two sets of chains, up from one, jumping between more targets. 
        • Now also jolts your primary target. 
        • Lunge range increased from 4.5m to 5.25m. 
      • Ball Lightning 
        • While amplified, Ball Lightning now detonates two additional times, for a total of three vertical damaging strikes. 
        • Increased arming shape length below the projectile by 2 meters to resolve some edge cases where targets that  the detonation area could potentially damage were not triggering the projectile to detonate. 
      • Arc Souls
        • Being or becoming amplified now also amplifies your Arc Souls, granting them a greatly increased fire rate. 
        • Damage per projectile increased from 25 to 35 vs. PvE combatants. 
        • Amplified Arc Souls projectiles per burst decreased from 6 to 5, fire rate decreased by ~10%.
          • Note: We expect to see significantly increased uptime on supercharged Arc Souls, so we wanted to provide a bit more time between bursts where players could safely engage an enemy that has an Arc Soul in PvP activities. We hope the increased PVE damage offsets this change sufficiently, but we’ll be keeping an eye on it going forward. 
      • Deprecated the Rising Storm melee ability, along with the Transcendence, Pulsewave, and Arc Web subclass node perks. 
  • Arc Aspects 
    • Hunter:
      • Flow State 
      • Tempest Strike 
      • Lethal Current 
    • Titan:
      • Touch of Thunder 
      • Juggernaut 
      • Knockout 
    • Warlock:
      • Arc Soul 
      • Lightning Surge 
      • Electrostatic Mind 
  • Arc Fragments 
    • Spark of Beacons 
    • Spark of Resistance 
    • Spark of Momentum 
    • Spark of Shock 
    • Spark of Discharge 
    • Spark of Frequency 
    • Spark of Focus 
    • Spark of Recharge 
    • Spark of Voltage 
    • Spark of Magnitude 
    • ???? 
    • ???? 
    • ???? 
    • ???? 
  • General 
    • Blink 
      • Maximum displacement distance increased from 4.5m to 5.25m. 
      • Maximum vertical offset (how high up or down you are displaced based on your aim angle from the horizon) increased from 2m to 2.5m. 
      • Increased forgiveness of mantling to ledges after exiting Blink. 
      • Energy model reworked:
        • Previously, Blink charges recharged slowly one-by-one, and could be activated at a cadence that felt inconsistent and often left players confused as to how many charges they had available. 
        • Now, Blink has a consistent activation cost. You can carry two charges at once, and 2.2 seconds after activating your last Blink, both are immediately recharged. We’ve also added a screen wipe and sound effect when this occurs, similar to Icarus Dash, to help communicate when you’re ready to Blink again. The overall availability of Blink is similar to the previous version, but we hope it is more understandable and results in fewer instances of frustration from the energy recharge model. 
      • Note: These changes apply to Blink on all subclasses that have access to it. 
    • Blind 
      • Screen shader brightness has been significantly decreased to address photosensitivity issues from the previous fully whited-out version. 
    • Ionic Traces 
      • No longer provide Super energy on pickup. 
      • Reduced melee, grenade, and class ability energy return to compensate for expected increased uptime:
        • Base melee energy return reduced from 20% to 12.5%. 
        • Base grenade energy return reduced from 15% to 12.5%. 
        • Base class ability energy return reduced from 25% to 15%. 
    • Restoration 
      • Fixed an issue where Restoration x2 could be removed by some PvE combatants’ attacks and certain debuffs like Overload rounds. 
      • Arc-focused Exotic armor updates 
    • Crown of Tempests 
      • Conduction Tines now also activate from defeating targets with jolt damage. 
    • Getaway Artist
      • Now amplifies you in addition to granting an Arc Soul when consuming your grenade. 


  • Fixed an issue on PlayStation platforms where the text in many areas of the game would display an extra line break. 


  • Fixed an issue where text chat messages persist after being kicked out to the login screen without exiting the game. 
  • Glimmer pickups will now play dematerialization VFX when picked up. 
  • Added key binding options for vehicles which support lateral dodging functionality.
    • There is a known issue on Stadia where the title texts for these settings are not appearing as expected. The team is aware of the root cause, and a fix is expected in an upcoming hotfix. 
  • Updated tooltips for various vehicle key binding options with more relevant information.
    • Multiple key bindings for vehicles have missing or incorrect definitions. 
  • Destiny 2 now available in the Epic Games Store. 

Weekly Pinnacles

Here is a look at challenges/activities that reward Pinnacle Gear every week.

All pinnacles award a Power increase of +2 except the weekly challenges for Crucible, Vanguard, and Gambit (which are a +1 Power increase).




Complete "Duality"

The Witch Queen or Dungeon Key from Eververse

Complete "Vow of the Disciple"

The Witch Queen

Win 7 matches

Win 50 matches

The Witch Queen

Tank Buster: Defeat powerful Cabal and Champions in the "Vox Obscura" Exotic quest.

The Witch Queen

Master mode completion.

The Witch Queen


Enter the Throne World Pyramid and prevent the Scorn from reclaiming its power.

The Witch Queen

Reaper's Cut - Defeat a Nightmare boss in Sever and loot their chests.

Season 17

Complete the weekly Dungeon rotator. 



Complete 3 matches.


Complete the weekly Raid rotator. 


Score 100,000 points or more


Vanguard Ops

Complete 3 strikes using the same subclass element as the currently active elemental burn. This week it is arc burn.



Complete 3 matches.


Score 250,000 points or more

30th Anniversay Pack

Complete "Grasp of Avarice".

30th Anniversay Pack

Seasonal Challenges

Week 1

Successful ExpeditionObtain Plundered Umbral Energy from bonus chests in Expedition.1 Treasure Chests unlocked & 3 Plundered Umbral EnergyRepute & Challenger XP
Antiquarian IReturn the first relic to the H.E.L.M. Also, defeat combatants on Europa. Defeating combatants with a Fusion Rifle will award bonus progress.1 Relic placed & 200 CombatantsRepute & Challenger XP+
Fire DisciplineComplete Ketchcrash activities and activate cannons aboard the deck of your Ketch.3 Ketchcrash activities completed & 5 Cannons activatedChallenger XP
Shaper IShape three unique Seasonal weapons.3 Weapons shapedChallenger XP
Europa ActivitiesOn Europa, earn progress by completing bounties, patrols, public events, and Lost Sectors.18 ProgressChallenger XP+ & Bright Dust
Taking All ChallengesComplete weekly playlist challenges.3 ChallengesChallenger XP+ & Bright Dust
Long-Range CalibrationCalibrate long-range weapons—Pulse Rifles, Bows, Trace Rifles—on Europa. Bonus progress in Lost Sectors.100 CalibrationChallenger XP+ & Bright Dust
Dredgin’ Up VictoryComplete Gambit matches. Earn bonus progress for wins.15 ProgressChallenger XP+ & Bright Dust
Flourish of PowerDefeat Guardians in the Mayhem playlist with Super abilities.50 GuardiansChallenger XP+ & Bright Dust
The Fallen FallDefeat Fallen combatants in Vanguard playlists or strikes. Earn bonus progress for defeating tougher combatants.200 FallenChallenger XP+ & Bright Dust

NOTE: This section is being updated.

Weekly Story Mission

Access: The Witch Queen

Mission: The Communion – Commune with the Europan Pyramid to strengthen your new Darkness power, Deepsight.

Weekly Challenges:

  • Complete the weekly campaign on any difficulty.
    • Reward: Powerful Gear (Tier 1)
  • Get a team score of 100,000 or better.
    • Reward: Pinnacle Gear





Recommended Power: 1540

Recommended Power: 1570

Recommended Power: 1600


  • High-Stat Veritas Armor (Rare)

  • Ascendant Alloy (Rare)


  • High-Stat Veritas Armor (Uncommon)

  • Ascendant Alloy (Uncommon)


  • High-Stat Veritas Armor (Common)

  • Ascendant Alloy (Common)


  • Empath: Enhanced radar. Take increased damage from melee.

  • Champion Foes: You will face Barrier and Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.


  • Empath: Enhanced radar. Take increased damage from melee.

  • Champion Foes: You will face Barrier and Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.


  • Empath: Enhanced radar. Take increased damage from melee.

  • Champion Foes: You will face Barrier and Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.

  • Shielded Foes: You will face combatants with Arc, Solar, and Void Shields.

  • Equipment Locked: You will not be able to change your equipment after this activity starts.

  • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.

NOTE: Visit the weekly story page for more details.

The Wellspring

The Wellspring is a new six-player matchmade activity at the heart of the ongoing struggle for the Throne World. The balance must be maintained.

Access: The Witch Queen

Fireteam: 1-6 Players

Recommended Power Levels

DifficultyRecommended Power Level

Location: Savathun’s Throne World

Offensives: Attack and Defend (Rotates Daily, along with a specific weapon)

Weekly Challenge: Complete runs of The Wellspring 0/3

  • Rewards: Powerful Gear (Tier 1)

Possible Rewards:





Rating via


Boss: Bor'gong,
Hive Knight

Mode: Attack

Type: Sword

Slot: Kinetic

Element: Kinetic

Ammo: Primary

PvE: 4.9 | PvP: 3.6


Boss: Zeerik,
Scorn Raider

Mode: Defend 

Type: Sniper Rifle

Slot: Energy

Element: Void

Ammo: Special

PvE: 3.4 | PvP: 4.2


Boss: Golmag,
Hive Ogre

Mode: Attack

Type: Auto Rifle

Slot: Energy

Element: Arc

Ammo: Primary

PvE: 2.0 | PvP: 5.0


Solar Scorn Chieftain

Mode: Defend 


Type: Grenade Launcher

Slot: Power

Element: Arc

Ammo: Heavy

PvE: 2.5 | PvP: 1.5


Boss: Bor'gong,
Hive Knight

Mode: Attack

Type: Sword

Slot: Kinetic

Element: Kinetic

Ammo: Primary

PvE: 4.9 | PvP: 3.6


Boss: Zeerik,
Scorn Raider

Mode: Defend 

Type: Sniper Rifle

Slot: Energy

Element: Void

Ammo: Special

PvE: 3.4 | PvP: 4.2


Boss: Golmag,
Hive Ogre

Mode: Attack

Type: Auto Rifle

Slot: Energy

Element: Arc

Ammo: Primary

PvE: 2.0 | PvP: 5.0


Solar Scorn Chieftain

Mode: Defend 


Type: Grenade Launcher

Slot: Power

Element: Arc

Ammo: Heavy

PvE: 2.5 | PvP: 1.5

NOTE: Wellspring weapons can be crafted. Check out our The Wellspring page for more details.


The Glassway (Europa): Eramis activated the Vex portal once built by Clovis Bray. The Exo Stranger asks for your help in stopping the Vex incursion to Europa.


  • Complete 5, higher difficulties grant the most efficient progress. (Powerful Gear/T1)
  • Complete with a team score of 100k or more. (Pinnacle Gear)

Drop Chance







Enhancement Core

Enhancement Prisms

Ascendant Shards




























Featured Nightfall Weapon

Week of: Aug 23 - 30, 2022



Type: Kinetic Hand Cannon
Ammo: Primary


Type: Kinetic Hand Cannon
Ammo: Primary

Grandmaster Returns on October 4

Shields and Champions





Solar x3
Arc x12
Void x5

Overload x8
Barrier x7


Solar x3
Arc x8

Overload x12
Barrier x12


ModifierAdept (1500 Power)Hero (1540 Power)Legend (1570 Power)Master (1600 Power)
# of ChampionsOverload x8
Overload: 12
Barrier: 12
# of ShieldsSolar x3
Solar: 3
Arc: 8
Shielded Foes – Arc, Solar, Void Shields
Champion Foes – Barrier and Overload
Champions: Mob
This mode contains additional Champions.
Cosmic Superconductor
Arc and Stasis user have increased Super regeneration but take more elemental damage received.
Scorched Earth
Enemies throw grenades significantly more often.
Acute Void Burn
+25% Void damage dealt and +50% Void damage received.
Equipment Locked
You will not be able to change your equipment after this activity starts.
Match Game
Enemy shields are highly resistant to all unmatched elemental damage.
Radar is disabled.

Raid and Dungeon Rotator

For any raid or dungeon that offers a higher difficulty, such as Master Vault of Glass, that higher difficulty is also available to select. Legendary drops in both raids and dungeons are farmable.



Last Wish

Access: Forsaken Pack
Reward: Pinnacle Gear (First Completion)
Lockout: Removed (For Legendary Gear)

All Challenges: Active

Shattered Throne

Access: Forsaken Pack
Reward: Pinnacle Gear (First Completion)
Lockout: Removed (For Legendary Gear)

ℹ️ Yes these are indeed the same featured rotators as last week, for some reason they did not change this week. I blame Telesto and the Vex since we seem to be looping.

VoG Timelost Weapon

Power Recommendation

With a new season starting, these power levels may have changed and will be updated ASAP!

  • Legend: 1350
  • Master: 1600

Master Challenge Reward

  • Armor Focus: N/A
    • The Armor Focus is only available when VoG is the weekly featured raid.


Timelost Weapon

Timelost Weapon

Curated Perks

The Only Oracle for You (Oracles)

Earned by completing the weekly Master Vault of Glass challenge.

- Explosive Payload

- Firefly

Earned by completing all Vault of Glass Master Challenges.

NOTE: Vault of Glass rewards Powerful Gear (Tier 3), for Pinnacle gear complete Vow of the Disciple encounters (x4). Check out the Vault of Glass page for more details.

Raid Challenges

Vow Master Challenge and Armor Focus

Challenge for Week: 
Aug 23, 2022


Armor Focus (Master)

Defenses Down
(The Upended)

Each player cannot kill more than one Taken Knight in total.

With the start of Season 18, the Armor Focus is only available when this is the Featured Raid.

Raid Challenges

Week: Sept 20, 2022




King's Fall 

The Grass is Always Greener


Players cannot take the same Brand type twice in a row.

Vow of the Disciple

Featured Raid -
All Challenges are Active!

Vault of Glass

The Only Oracle for You


Players cannot destroy the same oracle more than once.

Deep Stone Crypt

Red Rover

(Crypt Security)

All Guardians must be operator and shoot the two panels on the lower level.

Garden of Salvation

To the Top

(Consecrated Mind)

Always deposit Ten (x10) motes at a time to summon the boss.

Last Wish

Summoning Ritual


Activate and cleanse all nine plates, then kill all nine Knights and Ogres before damaging Kalli.

Last Wish Challenges

Challenge Name



To the Top 

Always deposit Ten (x10) motes at a time to summon the boss.

A Link to the Chain

Fully fill each conflux with x30 motes within ten seconds of initially banking the first set of motes.

Staying Alive

Do not kill spawning Cyclopses (the Cyclopses in the first two rooms).

Zero to One Hundred

All Guardians must receive the enlightened buff at the same time.



  • Vow of the Disciple and the weekly featured raid rotator rewards Pinnacle Gear. Vault of Glass awards Powerful Gear (Tier 3). All other raids reward Legendary Gear. All raids continue to drop their exclusive rewards (such as any raid exotics or Timelost weapons).
  • Adept weapons for the Vow of the Disciple Master Challenge work on a knockout system and can only be obtained from the weekly Master challenge. After collecting all Adept raid weapons, randomly rolled versions will drop.


Raid Challenges page

Vow of the Disciple

VoG Raid Page | Master VoG Timelost Weapons Schedule

Deep Stone Crypt

Garden of Salvation

Last Wish

Lost Sector Schedule

Required to Unlock Lost Sectors

  • Complete normal version of the Lost Sector.
  • Reach Power level 1500

Recommended Power Levels

  • Legend 1570
    • Exotic Drop Chance: Rare
    • Masterwork Core Chance: Uncommon
  • Master 1600
    • Exotic Drop Chance: Common
    • Masterwork Core Chance: Uncommon

Weekly Schedule

Date ⬇
8/23/2022Concealed Void

Lost Sector Schedule

With a new season starting, the daily Lost Sector rotation has changed. Until we figure out what the new rotation is, the daily Lost Sector will be posted a bit later than usual, everything should be back to normal within a few a weeks.


Resources: Lost Sector Page | Infographics

Ways to Get Daily Updates: Discord Bot | D2_Director on Twitter

NOTE: The daily Lost Sector and exotic reward is the same for both Legend and Master difficulties. Lost Sectors change daily at Reset. Any exotic piece of armor can drop for the type listed (helmet, arms, legs, chest), with the exception of exotics tied to quests/activities. Check out our Lost Sector page for more details.

PsiOps Battlegrounds (Legend)

Weekly PsiOps: Cosmodrome

The Lucent Hive are using stolen Guardian Light for some wicked purpose. Breach their stronghold and uncover their plot.


  • Empath: Enhanced radar. Take increased damage from melee.
  • Martyr: Exploder units have more health.
  • Empath: Enhanced radar. Take increased damage from melee.
  • Champion Foes: You will face [Shield-Piercing] Barrier and [Stagger] Unstoppable Champions. You must equip Anti-Barrier and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
  • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
  • Shielded Foes: You will face combatants with Arc, Solar, and Void Shields.

NOTE: This activity no longer rewards Pinnacle or Powerful gear.

Dares of Eternity (Legend)

A cautionary tale for adventurers willing to trade their humanity for riches.

Access: 30th Anniversary Pack

Fireteam: Up to 3 Players (no matchmaking)

Location: Cosmodrome (Launch activity from Eternity on the main screen)

Weekly Challenges



Complete Dares of Eternity. Legend difficulty grants additional progress. (0/3)

Powerful Gear (Tier 1)

Complete Dares of Eternity with a score of 250000 or higher.  (0/1)

Pinnacle Gear



Recommended Power: 1350

Matchmaking ON


Recommended Power: 1570

Matchmaking OFF



  • Daodan Surge: Melee abilities deal more damage and recharge much faster.

  • Champion Foes: You will face Barrier, and Overload, and Unstoppable Champions. You must equip Anti-Barrier, Anti-Overload, and Anti-Unstoppable mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.

  • Equipment Locked: You will not be able to change your equipment after this activity starts.

  • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.

  • Contestants: Disciples of the Neigh
    - Round 1: Hive
    - Round 2: Vex
    - Final Round: Valus Tau'urc

  • Champion Foes: You will face Barrier, Overload, and Unstoppable Champions.

  • Shielded Foes: Combatants may vary each time you play this activity. You may face combatants with Arc, Solar, or Void Shields. Item

  • Void Singe: Void damage increases slightly from all sources.

  • Melee Health Increase: Melee units have increased health.

NOTE: Master Difficulty can drop Enhancement Prisms. Check out the Dares of Eternity for more details and to view the weapon loot pool this week.

Europa (Legacy)

These activities no longer reward Powerful or Pinnacle Gear.

  • Eclipsed Zone: Cadmus Ridge
    • Buff: Stasis Regeneration – Stasis abilities recharge faster.
  • Exo Challenge: Safeguard
  • Empire Hunt: Dark Priestess


Courageous ExpeditionOn Europa, complete Lost Sectors, public events, and patrols.1000 Glimmer15 ProgressXP++
Controlled ExperimentDuring the Empire Hunt “The Technocrat,” defeat Praksis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress.1000 Glimmer50 [Headshot] Precision & 1 Praksis, the Technocrat defeatedXP++

The Moon (Legacy)

The activities below no longer reward powerful or pinnacle gear.

  • Nightmare Boss: Nightmare of Jaxx, Hellmouth
  • Nightmare Hunts: Taniks, Zydron, Skolas

Eris Morn, Moon

Slow-Wave DisruptionComplete waves of Altars of Sorrow in Sorrow’s Harbor.1000 Glimmer7 Waves completedHymn of Desecration
Lunar SpelunkerLoot chests in 3 of the Moon’s Lost Sectors.1000 Glimmer1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted1 Firewall Data Fragment

Lectern of Enchantment, Moon

Nightmare HunterDefeat Nightmares in Nightmare Hunts.5 Phantasmal Fragment100 NightmaresXP++ & 1 Phantasmal Core
Nightmare SojournerDefeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress.5 Phantasmal Fragment100 NightmaresXP++ & 1 Phantasmal Core

Altars of Sorrow Schedule

DateBossPossible Reward
08-23-2022Nightmare of PhogothBlasphemer
08-24-2022Nightmare of TaniksApostate
08-25-2022Nightmare of ZydronHeretic
08-26-2022Nightmare of PhogothBlasphemer
08-27-2022Nightmare of TaniksApostate
08-28-2022Nightmare of ZydronHeretic
08-29-2022Nightmare of PhogothBlasphemer
08-30-2022Nightmare of TaniksApostate

RELATED: Nightmare Hunt | Wandering Nightmares | Altars of Sorrow

Dreaming City (Legacy)

Location & Quest


Ascendant Challenge

Blind Well

Location: Rheasilvia

Quest: Dark Monastery


Keep of Honed Edges (Harbinger Seclude)

Taken, Plague: Inomina


Petra Bounties

A warrior of the Reef, Petra Venj puts duty above all else.

Ascendant Challenge“The Awoken have long practiced the art of walking between worlds.” —Techeun Kalli1500 Glimmer1 Ascendant challenge completedXP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds“The Blind Well can split wide the veins that run between realities.” —Techeun Sedia40 Dark Fragment10 Activity completionsXP++ & Offering to the Oracle & Baryon Bough

NOTE: Dreaming City activities and challenges reward legendary gear.

Gunsmith // Banshee-44

The Gunsmith is located in the Courtyard in The Tower. The Gunsmith’s Weapons change every week at Reset, Mods change Daily at Reset, check mods out at r/DestinyTheGame or Mods for both Banshee-44 and Ada-1 are Tweeted out every day at @D2_Director.

NameTypeColumn 1Column 2Column 3Column 4
Annual SkateEnergy Hand CannonHitMark HCS // Sureshot HCSAppended Mag // Extended MagTunnel VisionDragonfly
Palmyra-BHeavy Rocket LauncherConfined Launch // Linear CompensatorHigh-Velocity Rounds // Implosion RoundsSurplusFrenzy
Typhon GL5Heavy Grenade LauncherVolatile Launch // Smart Drift ControlSpike Grenades // Augmented DrumSteady HandsExplosive Light
Ogma PR6Energy Pulse RifleChambered Compensator // Full BoreTactical Mag // Steady RoundsAdaptive MunitionsTurnabout
Syncopation-53Kinetic Pulse RifleChambered Compensator // Fluted BarrelHigh-Caliber Rounds // Ricochet RoundsHip-Fire GripFocused Fury
Pizzicato-22Kinetic Submachine GunCorkscrew Rifling // Extended BarrelRicochet Rounds // Flared MagwellMulliganMultikill Clip


Check out our Eververse page for a full look at what’s available this week.

Prime Gaming Bundle

The “Flip Out” Bundle is Available Now!

Players with an active Prime Gaming membership can earn in-game Exotic Gear Drops in Destiny 2. Each drop will contain at least four rewards, including Exotic weapons, ghosts, ships, sparrows, and weapon ornaments from previous Seasons.

If you do not have a membership, new members get a free 30-day trial! (*Signing up via this link supports us with by crediting a commission for each sign up, we appreciate all of you that use our link!). If you are already signed up for Prime visit the Prime Gaming website.

Exotic Bundle Includes

NOTE: Bundles expire once a new bundle becomes available every month.


Once you have signed up for Prime Gaming and have connected your accounts, you can claim your Destiny 2 Exotic Gear Drops every month on the Destiny 2 Prime Gaming website.

After claiming your drop, log into Destiny 2 and visit Amanda Holliday in the Tower’s Hangar where you will be able to claim your rewards from her inventory screen.

You will have until the 10 AM Pacific on the last day of the drop to claim the rewards on Destiny 2 Prime Gaming website.

Where do I get my Destiny 2 Prime Gaming Bundle?

  • Your claimed drop will be available from Amanda Holliday in The Tower next time you log in to Destiny 2.
  • Additional drops will be available to claim as long as you remain an Amazon Prime member.
  • Note: New players will need to complete the game introduction prior to receiving in-game content.
  • If you’re unable to receive your content, see the FAQs for more detail.


  • If you claim a reward on a wrong account, you will be unable to reclaim that reward.
  • Additionally, if you use Amazon Prime Household Sharing, only ONE person will be able to claim a reward.

Still have questions? Check out Bungie’s Help article for more details on how everything works.

*We will receive a small commission whenever someone signs up for Prime Gaming or buys eligible items from using our Affiliate link.

King’s Fall Raid Returns

The King makes it return on August 26, 2022.

Live: August 26 at 10 AM PDT

Access: Free-to-Play

“The Taken King rises once again. Fight Oryx in the King’s Fall raid, available for free starting on August 26. Reprised raids honor the original challenges and add a twist to their mechanics and puzzles. Don’t get too confident because you played it years ago: there’s new twists here and there… and even new secrets.”

Here is what to expect for the raid race on day one:

  • The raid will launch with Contest Mode enabled for 24 hours.
    • You will need to be at 1560 Power to be at the cap for all of the encounters.  
  • Clearing the raid with Contest Mode active is the first step to access the new Challenge Mode in the Director and the special Triumph for completing all of the challenge Triumphs for each encounter.   
  • Completing the secret Triumph, a curated list of challenges in this newly unlocked Challenge Mode, will be how a fireteam crosses the World First finish line and claims their prize. 
  • To enforce the Triumph requirements in the Challenge Mode, your team will wipe if you fail the success conditions during any encounter. 

Challenge Mode and the secret Triumph will only be available for the first 24 hours.

The first fireteam to do so will be declared the World First winners—pending a review from the Bungie team. If everything checks out, the final six members of the winning fireteam in the activity will be awarded the coveted raid belts as a monument to their achievement. 

You can find more information about Contest Mode and the requirements to play the raid here

Good Luck to all of you raiding! 


Xûr, Agent of the Nine

A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the nine.

Arrives: Friday, Aug 24 at 10 AM PDT

Departs: Tuesday, Aug 30 at 10 AM PDT

NOTE: Check out the Xûr page on Friday’s for more details.

Trials of Osiris

Compete in an event version of Elimination. Earn as many round and match wins on a ticket as you can.

Returns: Friday, Sept 16 at 19 AM PDT

Ends: Tuesday, Sept 23 at 10 AM PDT

NOTE: Check out our Trials page on Friday’s for more details.

Destiny News and Updates

Visit for news, updates, and more!

News and Updates

Useful Links

Guardian Welcome Page


by Bungie

Welcome (back) to Destiny 2, Guardians! A lot has happened over the last few years in the universe. We fought off Ghaul in the Red War, embraced the Darkness on Europa, and kept Savathûn from stealing the Traveler into her Throne World. Evil awaits around every corner, and you and your fellow Guardians are the only ones protecting humanity. 

This page is for everybody starting or returning to Destiny. You will find helpful information, links, and more to help you to start your journey as a Guardian. Here is a quick video to get you caught up on the world of Destiny: 


Worried about being too far behind to ever get caught up? We’ve prepared a way to help you get well on your way to being ready to tackle anything in Destiny. Introducing Gift of the Thunder Gods.

With Season 18, we have made sure that returning Guardians can jump right in and be ready to play the freshest content. New Lights can grab the chest after they finish the New Light campaign. 

With this special chest, you can boost your Power level up to 1540 with Arc-themed armor and weapons, including two Exotics and ten Legendries. No matter if you’re a Hunter, Titan, or Warlock (or all three!), rewards await you on all your characters!  

So, start your journey and grab your loot by visiting the H.E.L.M. (located in the Director above the Tower)! This chest will be available until Season 18 ends.                                                                                         


A brand-new Season of Destiny has begun. This time, it’s all about pirates, and the Season is full of new activities and rewards available now. The final subclass revamp is now live with Arc 3.0, letting you unleash lightning and become the storm!  You can get the full details here.  


Destiny 2 is now available on the Epic Games Store. If you haven’t already, download Destiny 2 on the Epic Games Store, and you will get the Destiny 2: 30th Anniversary Pack for free. Inside this pack you will find the Dares of Eternity activity, the  Grasp of Avarice dungeon, and more! This offer for the 30th Anniversary Pack on EGS will be available until August 30, 2022. 

And that’s not all. We have a ton of amazing things coming to Destiny. If you link your EGS account with your Bungie ID, you will get two cool new emblems! Check out our recap of our Destiny 2 2022 Showcase to see a breakdown of all the big reveals.

That’s not the only special we are running this week. From today until August 30, all the current Destiny 2 story campaigns – Shadowkeep, Beyond Light, and The Witch Queen – and their associated quests and content will be available to all players for free. Any gear you earn during this free week is yours to keep, so go grab what you can.

Creator Code: Kyber3000

If you would like to support us when buying games at the Epic Games Store or in various games such as Fortnite, use creator code Kyber3000 and we will get credited a small commission (usually around 5%). We appreciate all of you who choose to use our code, thank you!

This doesn’t mean all Destiny 2 content is available for no cost. The current Season Pass, the Dungeon Key, the Forsaken Content Pack, and the 30th Anniversary Pack are not available for free. But remember, you can grab the 30th Anniversary Pack for free when you claim Destiny 2 on EGS by August 30.  


Here you will find helpful links on getting started, finding a fireteam, and staying in touch with us. 

And Guardians, don´t worry, you won´t be alone. Every day, new Guardians arrive in the Tower protecting the Traveler and the Light!  


Destiny 2


Credit: Bungie article | August 23, 2022

Now on the Epic Games Store

Destiny 2 is now available on the Epic Games Store and new cosmetics are available/coming to Eververse!

“Starting today, Destiny 2 is expanding into the Epic Games Store. As part of this new partnership, players will have the chance to claim the Destiny 2: 30th Anniversary Pack for free as a limited- time offer. And that’s not all: we will be celebrating with unprecedented collaborations with two fan favorite games: Fall Guys and Fortnite. Linking your EGS account to your account will unlock these two emblems in your collections tab under Flair. You will be able redeem these through Bungie Rewards after September 1.”

Creator Code: Kyber3000

If you would like to support me when buying Destiny 2 on the Epic Games Store (or on other games), use creator code Kyber3000 and I will get credited a small commission from each sale (usually around 5%). I am very thankful to all of you who choose to use my code, Thank you!

Each class will have a new armor ornament set inspired by the Fortnite universe available for Silver in the Eververse store. 

Those playing Fortnite can acquire three different Destiny character skins and achieve their Victory Royale with Commander Zavala, Ikora Rey, or The Stranger. No matter who you decide to put on, they each have their own pickaxe, glider, Back Bling designs. A new Ghost emote will also be available for purchase.  

Watch The Legends of Light and Dark Arrive in Fortnite

Epic collaborated with Team PWR and Bungie artists to recreate the Javelin-4 map in Fortnite. You can jump into a special Control game totally created in the Fortnite Creative mode and battle other players for those zones. You can choose between Warlock, Hunter, and Titan for a premade loadout meant to capture the spirit of each class with its own weapon set, grenades, and even a Super. 


And finally, Hunter, Warlocks, and Titans will have a place as the cutest costumes in Fall Guys. Fight for victory and celebrate with the Spicy Ramen celebration dance and show your Guardian pride with the four new nameplates designs. The Destiny- inspired cosmetics will be available in Fall Guys on September 17. 

You can also read more on Bungie’s partnership with Epic on Sony’s PlayStation Blog here.

Source: Bungie article | August 23, 2022

Free DLC

From August 23 – August 30, all the current Destiny 2 story campaigns – Shadowkeep, Beyond Light, and The Witch Queen – and their associated quests and content will be available to all players for free.

It doesn’t matter if you play on Xbox, PlayStation, Stadia, or PC; you will have access to some of the best content Destiny 2 has to offer. To be 100% clear, this doesn’t mean all Destiny 2 content is available for no cost.  

The current Season Pass, the Dungeon Key, the Forsaken Content Pack, and the 30th Anniversary Pack are not available for free. Although if you play on the Epic Games Store, remember you can grab the 30th Anniversary Pack without a cost for a limited time.

Destiny 2 Showcase Recap

If you weren’t able to watch the Showcase or just want a refresher, check out the livestream below.

🎥 Watch the Showcase on YouTube

Lightfall Annual Pass

“Prevent the apocalypse by racing Emperor Calus to Neptune and explore a totally new destination, the secret metropolis of Neomuna. This city was untouched by the Collapse, so its pristine buildings and neon-filled streets are very different from what players have experienced before. There are new places to explore and new characters to meet, like the Cloud Striders, the superhuman heroes that serve as Neptunians’ last line of defense. 

Stopping the end times won’t be an easy task. That’s why Guardians will have a new power in their hands to fight back. Strand is the second Darkness-based subclass, and it’s all about consciousness, fluidity, control over your surroundings, and manipulation of your enemies. Tap into a new (and green) spectrum of reality, pull strength from a never-before-seen power, and shape new abilities to defeat Calus and his Shadow Legion.”


Lightfall’s stand-alone campaign will be filled with over-the-top action and expand the limits of what to expect from Destiny 2, a crucial step towards the conclusion of the Light and Darkness saga. Those looking for a challenge can turn up the difficulty with Legendary Mode. Their bravado will be noted: those who walk the hard path will find powerful gear and extra rewards.

But remember, beating the campaign is only the beginning. New activities, a new raid, new Exotics, and much, much more content await. Speaking of new Exotics: the Quicksilver Storm, a totally unique new Exotic Auto Rifle, is available as an instant unlock right now as a preorder bonus for the Lightfall + Annual Pass edition. Just visit the Cryptarch in the Tower to pick it up.  

Watch the Lightfall – Reveal Trailer

Season 18 Roadmap

Here is a look at dates for upcoming events and activities (this infographic will be updated after Season 18 launches and more details are available).

  • August 26: Raid Launch (Destiny 1 Raid)
  • September 6 and November 15: Iron Banner 
  • Both weeks will feature the new Eruption mode
  • September 16: Trials of Osiris
  • October 4: Grandmaster Nightfalls
  • October 18: Festival of the Lost
  • Community-voted Festival (Mech) gear will be available to purchase from Eververse during Festival of the Lost.

Discord Bot

Beboop primarily works by allowing users to enter various commands such as /xur to get infographics, posts, and more. The bot can also auto-post the Daily Lost Sector automatically every day at Reset if enabled by a server admin.

Example of How the Bot Works:

  • A user types the command: /xur
  • Beboop will respond by posting the Xur infographic.

The bot also can also automatically post infographics for the daily Lost Sector, Weekly Reset, and Xur if enabled (click the link below for more details).

Check out our Discord Bot page for more details and help.

Don’t forget to join us on Discord and follow us on Twitter and Instagram to get the latest on Destiny 2. Invite Beboop (Our Destiny Discord Bot) to your Discord servers to get our infographics and posts, for more details or to view bot commands visit our Beboop info page

Hope you all enjoy the first week of Season of Plunder!

See the source image  Kimberly (Kyber)


Follow and Support

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Note: If you want to support me when buying games on the Epic Games Store, enter code Kyber3000 at checkout and your purchase will support me (commission is usually about 5% of the sale). You can also support me when signing up for Amazon/Twitch Prime or when purchasing eligible items using my Amazon Affiliate link. Your support is appreciated, thank you! 🤍

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