This Weekend in Destiny 2 – Xûr and Trials (July 1 – July 5)

This week you can find Xûr hanging out on Nessus and Trials is live on Wormhaven. Check out the article below for a more detailed look at Xûr’s inventory, Trials, news, and more!

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A peddler of strange curios, Xûr’s motives are not his own. He bows to his distant masters, the nine.

Departs: Tuesday, June 28 @ 10 AM PDT

Where is Xûr?

Watcher’s Grave, Nessus

Exotic Armor


Celestial NighthawkHunter Helmet32721616266
An Insurmountable SkullfortTitan Helmet8179222866
Crown of TempestsWarlock Helmet79131613260
Exotic Weapon


Item NameType
Lord of WolvesEnergy Shotgun
Exotic Weapons (with Random Roll)
NameTypeRandom Roll PerkCostGrade on
HawkmoonPrimary Hand CannonOpening Shot125000 Glimmer, 200 Legendary Shards, 1 Exotic Cipher, and 1 Ascendant ShardC
Dead Man’s TalePrimary Scout RifleSnapshot Sights125000 Glimmer, 200 Legendary Shards, 1 Exotic Cipher, and 1 Ascendant ShardD
Legendary Weapons


NameTypeColumn 1Column 2Column 3Column 4Grade on
Seventh Seraph CQC-12Energy ShotgunSmallbore // Corkscrew RiflingAssault Mag // Steady RoundsQuickdrawShield DisorientD
Enigma’s DrawKinetic SidearmShortspec SAS // Tactic SASExtended Mag // Ricochet RoundsZen MomentDemolitionistC
Cold DenialKinetic Pulse RifleExtended Barrel // Full BoreArmor-Piercing Rounds // Ricochet RoundsKilling WindMultikill ClipA
Falling GuillotineHeavy SwordHungry Edge // Enduring Blade // Tempered EdgeBalanced Guard // Enduring GuardRelentless StrikesWhirlwind BladeA
Deafening WhisperEnergy Grenade LauncherConfined Launch // CountermassHigh-Velocity Rounds // Implosion RoundsAmbitious AssassinAuto-Loading HolsterA
The Third AxiomEnergy Pulse RifleCorkscrew Rifling // SmallboreRicochet Rounds // Light MagSlideshotSympathetic ArsenalD
FarewellKinetic SidearmArrowhead Brake // Corkscrew RiflingTactical Mag // Steady RoundsHeating UpThreshD
Legendary Armor

Xur is selling BrayTech armor from Mars this week.


Cost: 50 Legendary Shards & 1000 Glimmer

BrayTech Thermal GripsTitan Gauntlets202722265950 Legendary Shards & 1000 Glimmer
BrayTech Iron-Heart EngineTitan Chest Armor223689126050 Legendary Shards & 1000 Glimmer
BrayTech Absolute Zero MarkTitan Mark000000050 Legendary Shards & 1000 Glimmer
BrayTech Sn0HelmTitan Helmet291679145750 Legendary Shards & 1000 Glimmer
BrayTech Sn0BootsTitan Leg Armor2226214156150 Legendary Shards & 1000 Glimmer
BrayTech Researcher’s GlovesWarlock Gauntlets2522121096050 Legendary Shards & 1000 Glimmer
BrayTech Researcher’s RobesWarlock Chest Armor881629216450 Legendary Shards & 1000 Glimmer
BrayTech Researcher’s BondWarlock Bond000000050 Legendary Shards & 1000 Glimmer
BrayTech Researcher’s HoodWarlock Helmet18212101666450 Legendary Shards & 1000 Glimmer
BrayTech Researcher’s BootsWarlock Leg Armor2228216166650 Legendary Shards & 1000 Glimmer
BrayTech Survival MittsHunter Gauntlets21314220106150 Legendary Shards & 1000 Glimmer
BrayTech Combat VestHunter Chest Armor10222107136450 Legendary Shards & 1000 Glimmer
BrayTech Winter CloakHunter Cloak000000050 Legendary Shards & 1000 Glimmer
BrayTech Sn0MaskHunter Helmet13214121726050 Legendary Shards & 1000 Glimmer
BrayTech Sn0TreadsHunter Leg Armor2422176106150 Legendary Shards & 1000 Glimmer

Bold Number: High Stat

Credit: r/DestinyTheGame

Other Items

Exotic Engram (97 LS)

  • An engram with a predestined outcome. Contains a new Exotic if any remain to be collected; otherwise, it contains a random piece of Exotic armor. This item can be purchase only once per week, per account.

Exotic Cipher – Quest (No Cost)

  • Complete strikes or win matches in Crucible or Gambit. Extra progress is awarded for more challenging activities and for succeeding with clanmates.
    • Reward: Exotic Cipher Present it to Xûr or the Monument To Lost Lights to receive a reward. You can only hold 1 of this item at a time. (Available on a weekly cadence)


Compete in an experimental version of Trials of Osiris. Eliminate your opponents or capture the zone to win.

Ends: Tuesday, Jun 28 @ 10 AM PDT

Access: The Witch Queen

Fireteam: 3-Players (Matchmaking available)

Game Mode
  • Classic 3v3 Elimination – Achieve victory by eliminating all opponents in this round-based mode.


➡️ Checkout helpful Callout Maps by @R3likt

Flawless Reward

Week of


July 8, 2022

(Adept) Reed's Regret

Type: Linear Fusion Rifle

Slot: Power

Element: Stasis

Ammo: Heavy

Rank Up Reward

Weapon rewards change at each rank reset.

Rank Up - No Resets

Rank Up - No Resets

Rank Up - 2 Resets

The Inquisitor

Energy Shotgun (Arc)


Energy Sidearm (Arc)

Aisha's Embrace

Energy Scout Rifle (Void)

Whistler's Whim

Kinetic Combat Bow

Burden of Guilt

Kinetic Fusion Rifle (Stasis)

Reed's Regret

Heavy Fusion Rifle (Stasis)

Other Rewards



First Major Rank Up

Powerful Trials Gear

Rank 4

Upgrade Module

Rank 7

Enhancement Prism

Rank 13

Upgrade Module

Rank 16/Reset Rank

Ascendant Shard


Trials Graphic: | Post:

RedditTrials Mega-thread via r/DestinyTheGame | Callout Maps by @R3likt

More Info: View Guides, Rewards, and More for Trials | Trials Help Article via Bungie


Rewards Added in Season 17

About Trials Rewards:

  • You can get extra rolls by winning more matches on your flawless card until you lose, and can get 1 extra Adept Reed’s Regret by turning in a 7 win card at Saint, in addition to legendary shards and glimmer.
  • You will also get a Pinnacle Trials Engram when you win 20 rounds and another when you win 7 matches.
  • Once you have reset your rank twice, you will receive Trials engrams. You may then refocus these engrams with Osiris to get the weapon/rolls you want.

Notes about Rewards (from a

  • Ranking up gives you a Trials engram. 
  • Powerful Trials engrams show up every three rank ups before your first reset of the Season.
  • Just like the other ritual reputations, there are other rewards to earn every three ranks – and Trials ranks has one of the unique Trials weapons at Rank 10 and Rank 16 for each of the first three resets of Season 15. 
  • Trials Reputation is gained after completing matches, and is based on the amount of wins on a player’s Trials Passage. Each rank up in Trials Reputation will reward a Trials Engram. These Engrams will contain any piece of Trials gear that a player has previously earned.
  • Every 3 rank-ups will reward a powerful Trials engram. When Trials rank is maxed out, it can be reset for an Ascendant Shard or an Exotic Engram.
  • Pinnacle Gear will be given once per week, per class.
  • Once the Chest has been opened and players leave The Lighthouse, a new Flawless Passage will need to be completed to return.

Where do I go to find Guardians to compete with in the Trials?

  • You can head over to r/, Xbox LFG system, or, or go to the recruitment forum (also available through the Bungie App). Additionally, there are many Discord Servers that host fireteam LFG services. (Source: r/DestinyTheGame)


The “Mic Drop” Bundle is Available Now!

Players with an active Prime Gaming membership can earn in-game Exotic Gear Drops in Destiny 2. Each drop will contain at least four rewards, including Exotic weapons, ghosts, ships, sparrows, and weapon ornaments from previous Seasons.

If you do not have a membership, new members get a free 30-day trial! (*Signing up via this link supports us with by crediting a commission for each sign up, we appreciate all of you that use our link!). If you are already signed up for Prime visit the Prime Gaming website.

Exotic Bundle Includes

Bundle ends in one month!


Once you have signed up for Prime Gaming and have connected your accounts, you can claim your Destiny 2 Exotic Gear Drops every month on the Destiny 2 Prime Gaming website.

After claiming your drop, log into Destiny 2 and visit Amanda Holliday in the Tower’s Hangar where you will be able to claim your rewards from her inventory screen.

You will have until the 10 AM Pacific on the last day of the drop to claim the rewards on Destiny 2 Prime Gaming website.

Where do I get my Destiny 2 Prime Gaming Bundle?

  • Your claimed drop will be available from Amanda Holliday in The Tower next time you log in to Destiny 2.
  • Additional drops will be available to claim as long as you remain an Amazon Prime member.
  • Note: New players will need to complete the game introduction prior to receiving in-game content.
  • If you’re unable to receive your content, see the FAQs for more detail.


  • If you claim a reward on a wrong account, you will be unable to reclaim that reward.
  • Additionally, if you use Amazon Prime Household Sharing, only ONE person will be able to claim a reward.

Still have questions? Check out Bungie’s Help article for more details on how everything works.

*We will receive a small commission whenever someone signs up for Prime Gaming or buys eligible items from using our Affiliate link.


Visit for news, updates, and more!

News and Updates

Useful Links



First up, we want to talk a little bit about the midseason weapons preview.  

Today we are talking about a few changes coming to some of our weapons, exotics, and airborne effectiveness (AE) as well. We may have some opportunities in the near future to answer more questions, so we do ask that you continue to keep us updated on your thoughts and ideas over on socials and in the forums.    

So, without further ado, here is the Senior Design Lead, Chris Proctor: 

Chris Proctor: G’day, Chris Proctor here. We’ve spent a lot of playtest time in Season 18, and decided to bring some of the changes into an earlier release. 

We expect these changes to shift the PvP meta a little for the month or so before Season 18 launches, and we have another set of changes coming then (smaller of course since we moved some of them to Solstice). 



  • Airborne Effectiveness: 
    • Improved baseline airborne accuracy and aim-assist for all Primary weapons. 
    • Added a static airborne effectiveness buff to some existing perks. 
    • Raised the base AE stat on several Exotic weapons. 
  • Tuned up some underperforming Primary weapon subfamilies in PvP. 
  • Increased pellet Shotgun damage in PvE. 
  • Increased ammo per Special brick for Glaives, Forerunner and Eriana’s Vow in PvP. 
  • Linear Fusion Rifles no longer receive increased flinch in PvE (will still receive increased flinch in PvP). 


  • Tuned down some overperforming Exotics in PvP. 


We were cautious about making weapons too easy to use while airborne at Season 17 launch, preferring to take some time to evaluate and then buff accordingly, rather than having to nerf. We’ve seen this play out in the game for several weeks now and are confident that we can safely, significantly decrease the airborne accuracy and aim-assist penalties on Primary weapons.  

  • Reduced airborne penalties for all Primary weapons—these changes are roughly equivalent to increasing the base AE stat of Primary weapons by ~15 at low stat values 
    • Reduced airborne accuracy penalty at low AE by 20%-40% dependent on weapon type. 
      • Auto Rifle, Pulse Rifle, Scout Rifle, Submachine Gun – 40%. 
      • Hand Cannon, Sidearm – 20%. 
      • Bow – 30%. 
    • Reduced airborne aim assist penalties for the above weapon types and changed the stat scale to provide more benefit to each point 
      • Reduced airborne auto-aim (bullet bending, M+K and controller) penalty by 20%. 
      • Reduced airborne magnetism (reticle stickiness, controller only) penalty by 40%. 
  • Some perks now give a static AE stat buff in addition to their other effects. 
    • Air Assault: +10 AE at all times in addition to +60 (for 70 AE total) when at low health. 
    • Extended Mag: +10 AE. 
    • Steady Rounds: +7 AE. 
  • Raised the base AE stat on several Exotic weapons (listed in the Exotics section below). 


Hand Cannons: 

  • Precision (180 RPM) Hand Cannons have languished for quite a while, and we took some time to soften their time to kill in PvP. In playtesting we find this makes them a lot more competitive, particularly with their innate +25 bonus to AE. 
  • Increased body shot damage from 37 to 40, crit moves from 57 to 60. 
  • Can now kill in 2 crit 2 body against Guardians, kills in 1.33s in body shots. 

Auto Rifles: 

  • Precision (450 RPM) Auto Rifles have fallen behind other AR subfamilies, partly because they were more reliant on hitting a higher proportion of crits to reach their optimal time to kill. 
  • Increased body shot damage from 19 to 20, precision multiplier moves from 1.6 to 1.5 (crit damage stays the same at 30). 

Scout Rifles: 

  • While we don’t want Scout Rifles to be too effective (we generally don’t want long range weapons to compete with short range weapons for ease of use or time to kill) there’s some room to make Scout Rifles a little better in PvP and add some Primary weapon competition to snipers at longer ranges, so we’ve adjusted two of the Scout Rifle subfamilies: Precision and High-Impact. 
  • Precision (180 RPM). 
    • Increased body damage from 34 to 38, crit moves from 54.4 to 60.8. 
    • Can 2 crit 2 body against 197 HP (health + shields) or lower, kills in 1.33s in body shots against 190 HP or lower, 1.67s against higher resilience’s. 
  • High Impact (150 RPM). 
    • Increased body damage from 38.2 to 42, crit moves from 66.9 to 73.5. 
    • Can 2 crit 1 body against 189 HP or lower, kills in 1.60s in body shots. 


  • Pellet Shotguns felt like they could use some love in PvE. 
  • Increased pellet Shotgun PvE damage bonus from 10% to 25%. 

Linear Fusion Rifles: 

  • The flinch increase on Linear Fusion Rifles was fairly effective, but since it was global it hurt their usability in PvE—we’ve made a change that applies this increased flinch to damage coming only from players instead. 


  • When scavenger mods were disabled in PvP, Glaives were no longer able to get enough ammo for a kill from a single brick, we’ve corrected that issue. 
  • Increased ammo per Special brick from 1 to 2 in PvP. 
  • Damage scalars on Trace Rifles (Killing Tally, Ager’s Scepter in Will Given Form mode), Eriana’s Vow and Fighting Lion were not functioning as intended—the fix for this will restore that functionality for most weapons, but an update to Fighting Lion will come later, currently planned for Season 18 launch (note that this issue may also have affected other weapons or perks). 


  • Lorentz Driver is still oppressive to play against, and we wanted to address this more thoroughly. 
  • Reduced aim assist stat from 32 to 22. 
  • Reduced suction against players. 
    • Removed the universal 2x flinch nerf from the previous change, since we’ve changed flinch for all Linear Fusion Rifles (see above)—this change also applies to Arbalest. 
  • Gjallarhorn is much too dominant as a Heavy weapon choice in PvP and Gambit, due to proximity detonation making it very easy to use, and Wolfpack Rounds finishing Guardians who should be far enough away to be safe. 
    • Primary rocket no longer has proximity detonation. 
    • Wolfpack Rounds now deal half-damage to players. 
  • The Last Word has reached a usage level on controller where it warranted some adjustment—with this change it will be a little harder to land crits while hip-firing, and it will be less deadly at extended range. 
    • Reduced hip fire precision aim angle by 50%. 
    • Precision aim angle dictates how far off of the head you can be aimed and still have aim assist grant you a critical hit instead of a body shot. 
    • Reduced damage and aim assist falloff distance by 3m. 
  • Forerunner was getting 3 ammo per Special brick in PvP—technically enough for a kill, but this was unforgiving, we’ve bumped it up a little. At the same time, it was getting full ammo from a single Special brick in PvE, which gave it extremely high uptime. 
    • Increased ammo per Special brick from 3 to 4 in PvP. 
    • Reduced ammo per Special brick from max to ~16 in PvE. 
  • Eriana’s Vow was getting 1 ammo per Special brick in PvP, not enough for a kill. 
    • Increased ammo per Special brick from 1 to 2 in PvP. 
  • We’re evaluating the airborne effectiveness stat on Exotic weapons, keeping in mind that they can’t equip the Icarus Grip mod, and decided to bump several up to be more competitive. 
    • SUROS Regime from 23 to 31. 
    • Whisper of the Worm from 9 to 20. 
    • Monte Carlo from 21 to 29. 
    • Forerunner from 22 to 27. 

Source: TWAB – June 30, 2022


Info from the latest This Week at Bungie article.

GCX Charity Emblem Distribution

Earlier this week, emblem rewards were distributed to players who donated to the GCX St. Jude charity celebration. Players who donated can locate the emblems under Collections > Flair > General. 

More Details

Known Issues List  |  Help Forums  |  Bungie Help Twitter


➤ Bonus Ranks: Nightfall
➤ Nightfall: Proving Grounds and Silicon Neuroma.
➤ Crucible: Momentum Control (*Corrected)
➤ Crucible Labs: Zone Control
➤ Rotators: Prophecy dungeon and Deep Stone Crypt raid

📷 View the Next Week in Destiny Infographic

Don’t forget to join us on Discord and follow us on Twitter and Instagram to get the latest on Destiny 2. Invite Beboop (Your Destiny Assistant) to your Discord servers to get our infographics and posts, for more details or to view bot commands visit our Beboop info page


Beboop (A Discord Bot) currently and primarily works by allowing users to enter a command such as /xur to get infographics, posts, and more.

– A user enters command: /xur
– Beboop will respond by posting the Xur infographic.

The dev of Beboop (Geolocating Shark) is working on adding a way for server admins to enable the bot to auto post some things such as the weekly reset and xur infographics and posts automatically each week, if enabled. The bot will also auto-post the daily Lost Sector info, like what is posted in the #daily-lost-sector channel. An announcement and more details will be made once this feature becomes available.

Thank you to everyone who has added the bot to your server!

Take care, I’ll see you starside.

See the source image  Kimberly (Kyber)



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