Schedule this Season:
- Eruption: June 20
- Fortress: July 11

“There will come a day when the Tower falls again. Our ability to hold territory is paramount.” —Lord Saladin Capture zones to increase points for every kill.
Returns: May 30 at 10 AM PDT / 1 PM EDT / 5 PM UTC
Ends: June 6 at 10 AM PDT / 1 PM EDT / 5 PM UTC
Details
Access: Free-to-Play
Fireteam: 6v6 Teams
Matchmaking: Enabled
Mode: Changed from Control to Eruption due to an issue.
- To win, rack up points by defeating your opponents. You gain more points and a boost of energy at each final blow while on a streak of 2 or more.
- Streak: The number of opponents you defeat in a single life. Streaks are broken into 2 tiers called Surging and Primed that award you increasingly more points and energy at each final blow. But beware: once you become Primed, you need to keep quickly defeating your opponents or you’ll erupt!
- The Hunt: This activates for your team when you or your teammate is Primed by reaching a streak of 5 or more. At the start of The Hunt, the whole team gets a boost of energy. It ends when your team has no more players Primed.
Power Level Advantages: Disabled
Heavy Ammo Crates: Shared
Rank Boost
Players can increase their reputation gains by completing the following:
- Completing Challenges (x4)
- Iron Banner armor (5 pieces)
- Iron Banner emblem
Weekly Challenge
- Challenge: Complete Iron Banner matches as either Strand, Solar, or Void subclasses (1 of 4).
- Reward: Pinnacle Gear and Iron Banner Rank Boost
- Weekly: Complete matches in any Crucible playlists (3 total).
- Reward: Pinnacle Gear

Reminder
Weapon removed in Season 21
- The Wizened Rebuke
- The Hero’s Burden
Weapons added in Season 21:
- Pressurized Precision Strand Fusion Rifle (New weapon)
- Swarm of the Raven – Void Rapid-Fire Heavy Grenade Launcher
New Emblem: Brazen Wolf
Rank Up Rewards
RANK UP |
![]() Powerful Gear Engram |
RANK 4 |
Pressurized Precision Kinetic Fusion Rifle (Strand) NEW |
RANK 7 |
Swarm of the Raven Heavy Grenade Launcher (Void) RETURNING WEAPON |
RANK 13 |
Dark Decider Energy Auto Rifle (Arc) |
RANK 10 |
Bite of the Fox Kinetic Sniper Rifle |
RANK 16 |
Brazen Wolf Emblem |
RANK RESET |
Ascendant Shard Reset Rank, allowing you to earn additional Rank rewards. You will also receive an Ascendant Shard. |
Game Modes
Mode: Classic Control
Capture the zones and defeat your opponents for points. The team with the most points wins.
- Zone Advantage: The state when your team owns 2 zones. Your team gains +2 points for every Guardian you defeat while in this state.
- Power Play: The state when your team owns all 3 zones. Your team gains +3 points for every Guardian you defeat while in this state.
- Capture Participant: You gain an additional +1 point for each player that participated in the zone capture.
Mode: Eruption
To win, rack up points by defeating your opponents. You gain more points and a boost of energy at each final blow while on a streak of 2 or more.
- Streak: The number of opponents you defeat in a single life. Streaks are broken into 2 tiers called Surging and Primed that award you increasingly more points and energy at each final blow. But beware: once you become Primed, you need to keep quickly defeating your opponents or you’ll erupt!
- The Hunt: This activates for your team when you or your teammate is Primed by reaching a streak of 5 or more. At the start of The Hunt, the whole team gets a boost of energy. It ends when your team has no more players Primed.
Mode: Fortress
To win, score more points that your opponent by capturing and defending the zones. The Hunt activates twice per match.
- Zones: Gain 2 points for each zone your team controls at each time interval.
- Zone Advantage: The state when your team controls 2 zones. Your team gains 4 points at each time interval.
- Power Play: The state when your team controls all 3 zones. Your team gains 6 points at each time interval.
- The Hunt: Occurs twice per match. Caiatl sends a high-value zone via Drop Pod. This zone is quick to capture and awards a large number of points over a shorter period of time.
Rank Boost and Ranks Chart
Rank Boost
Players can increase their reputation gains by completing the following:
- Completing Challenges (x4)
- Iron Banner armor (5 pieces)
- Iron Banner emblem
Iron Banner Ranks
Rank # | Rank name | Total Points | Points to next rank |
1 | Guardian I | 0 – 49 | 50 |
2 | Guardian II | 50 – 124 | 75 |
3 | Guardian III | 125 – 249 | 125 |
4 | Brave I | 250 – 499 | 250 |
5 | Brave II | 500 – 949 | 450 |
6 | Brave III | 950 – 1549 | 600 |
7 | Heroic I | 1550 – 1924 | 375 |
8 | Heroic II | 1925 – 2524 | 600 |
9 | Heroic III | 2525 – 3349 | 825 |
10 | Fabled I | 3350 – 3874 | 525 |
11 | Fabled II | 3875 – 4649 | 775 |
12 | Fabled III | 4650 – 5699 | 1050 |
13 | Mythic I | 5700 – 6449 | 750 |
14 | Mythic II | 6450 – 7524 | 1075 |
15 | Mythic III | 7525 – 8999 | 1475 |
16 | Legend | 9000 – 10000 |
Update Log
- Increased Iron Banner Rank gains.
- Doubled multipliers from wearing Iron Banner gear.
- Halved the multipliers for completing challenges.
- Significantly increased the multiplier for wearing an Iron Banner emblem.

Iron Banner Loot
To view all of Lord Saladin’s items and quests in the database, check out light.gg.
Armor
- Hunter: Arms, Chest, Helmet, Legs | Class Item
- Titan: Arms, Chest, Helmet, Legs | Class Item
- Warlock: Arms, Chest, Helmet, Legs | Class Item
Iron Companion Hunter Helmet | Iron Companion Hood Warlock Helmet | Iron Companion Titan Helmet |
Iron Companion Hunter Arms | Iron Companion Gloves Warlock Arms | Iron Companion Gauntlets Titan Arms |
Iron Companion Hunter Chest Armor | Iron Companion Vestments Warlock Arms | Iron Companion Plate Titan Chest Armor |
Iron Companion Hunter Legs | Iron Companion Boots Warlock Legs | Iron Companion Greaves Titan Legs |
Weapons
Bite of the Fox Sniper Rifle and Jorum’s Claw Pulse Rifle have the Iron Banner origin trait and new perk combinations.
Weapons Returning:
Weapons Staying:
- Allied Demand Sidearm
- Roar of the Bear Rocket Launcher
- The Wizened Rebuke Fusion Rifle
- The Hero’s Burden Submachine Gun
- Frontier’s Cry Hand Cannon
- Razor’s Edge Sword
Removed from the Loot Pool:
- Forge’s Pledge Pulse Rifle
- Riiswalker Shotgun
Weapon | |
Bite of the Fox Sniper Rifle (Kinetic) | |
Joum's Claw Energy Pulse Rifle (Solar) | |
Gunnora's Axe Energy Slug Shotgun (Arc) | |
Dark Decider Energy Shotgun (Arc) | |
Roar of the Bear Heavy Rocket Launcher (Solar) | |
Allied Demand Kinect Sidearm | |
The Wizened Rebuke Energy Fusion Rifle (Arc) | |
The Hero's Burden Energy Submachine Gun (Void) |
Other Items
Legacy Items
This section is being updated, new tables with images will be posted soon.
Weapons
Name | Type |
Occluded Finality | Sniper Rifle (Arc) |
Riiswalker | Shotgun |
Archon’s Thunder | Machine Gun |
Peacebond | Sidearm (Stasis) |
Forge’s Pledge | Pulse Rifle (Solar) |
Frontier’s Cry | Hand Cannon (Solar) |
Razor’s Edge | Sword (Void) |
Legacy Armor I
Iron of Remembrance suit
Legacy Armor II
Iron Fellowship suit
Legacy Armor III
Iron Truage suit
Legacy Armor IV
Iron Will suit
Legacy Armor IV
Iron Forerunner suit
To learn more about Iron Banner and how it works, check out Bungie’s Iron Banner guide.
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