Week 6: Sep 26 – Oct 03, 2023

Nightfall this Week

Grandmaster Nightfalls: ☑️ Now Open

Nightfall

Heist Battleground: Mars

Enter into the Devils’ Lair and weaken the Fallen presence within the Cosmodrome.

When does the weekly Nightfall change?

Currently it changes at 9 AM PST on the Weekly Reset (Tuesday).

Matchmaking

  • Enabled on Adept and Hero difficulties.
  • Disabled on Legend, Master, or Grandmaster difficulties.

Weekly Challenges

  • Complete 5, higher difficulties grant the most efficient progress. (Powerful Gear/T1)
  • Complete with a team score of 100k or more. (Pinnacle Gear)

Power Level and Reward Chance

Power Level

Hero

(1770)

Legend

(1830)

Master

(1840)

GM

(1840)

Nightfall Weapon

Uncommon

Common

Common

Common

Exotic Gear

Uncommon

Common

Common

Common

Enhancement Cores

Common

Enhancement Prisms

Rare

Uncommon

Common

Ascendant Shards

Common

Uncommon

Common

GM Nightfalls:

  • Combatants take and deal more damage, and are more aggressive.
  • Champions appear more, revives are limited, and Darkness encroaching will require revives within a certain time period.
  • One Nightfall weapon has a chance to drop with random rolls every week from Nightfall completions. Adept Nightfall Weapons only have a chance to drop from Grandmaster difficulty.
  • Grandmaster difficulty has a chance to drop Adept Nightfall weapons, Adept mods, Ascendant Shards, and Enhancement Prisms upon completion.

Nightfall Weapon

Name

Type

Normal

Pre Astyanax

Combat Bow

Pre Astyanax (Adept)

Combat Bow

Shields & Champions

Difficulty

Shields

Champion

Legend

45% Arc

45% Solar 

4-7 Void 

5 Barrier

5 Unstoppable

Master/Grandmaster

40%  Arc 

40% Solar 

20% Void 

Barrier

Unstoppable

Modifiers

ModifierHero
(1770 Power)
Legend
(1830 Power)
Master
(1840 Power)
Grandmaster
(1840 Power)
Champion Foes: Barrier and Unstoppable✔️✔️✔️✔️
Hero Modifiers✔️
Legend Modifiers✔️
Master Modifiers✔️
GM Modifiers✔️
Equipment Locked✔️✔️✔️
Void Surge✔️✔️✔️✔️
Strand Surge✔️✔️✔️✔️
Solar Threat✔️✔️✔️✔️
Empath
Fire Pit✔️✔️✔️✔️
Overcharge Weapons – Kinect Weapon Damage Increase✔️✔️✔️✔️
Overcharged Machine Gun✔️✔️✔️✔️
Galvanized✔️
Togetherness✔️
Chaff✔️
Extinguish✔️
Limited Revives✔️

Data Collected by: Nekrek


UPDATES/CHANGES

No recent changes

GRANDMASTER DETAILS
  • Your Power level caps 25 levels below the activity level. For Season 20, that means combatants will be 1840, but you will be 1815 at the most.
  • Combatants can take more hits, deal more damage and are quite aggressive.
  • Champions will be abundant, so be sure to have the proper weapons to deal with them.
  • There’s one Burn, that will cause you to receive 25% more damage from a certain element.
  • Also, two elemental Surges and Overcharged weapons, both granting a 25% damage increase.
  • Revives are limited. And after a certain amount of time, Darkness will encroach and you won’t be able to revive or be revived.

Source: TWAB (Apr 6, 2023)

Grandmaster Changes

The following changes have been made.

Decreased the Power level needed to enter Grandmasters by 25 to 1580 (the powerful cap).
Decreased the overall Power level of Grandmaster activities by 10 to 1620.
The current Power difference of -25 (all enemies are at least 25 Power above you) is still in effect.

“This means you can enter at 1580, but enemies will be 40 Power above you. You can use Artifact Power and/or pinnacle drops to increase effectiveness up to 1595, where you reach maximum effectiveness.”

Source: TWAB (Jan 12, 2023)

REWARD AND ACTIVITY CHANGES

Effective: Lightfall/Season 20

REWARD CHANGES

HERO

  • Old
    • Small chance of up to two Enhancement Prisms.
    • One Enhancement Core and a small chance of up to two more.
  • New
    • One Enhancement Prism and a medium chance at one more.
    • Two Enhancement Cores and a medium chance of one more.

LEGEND

  • Old
    • One Enhancement Prism and a small chance at up to two more.
  • New
    • Small chance of one Ascendant Shard.
    • Two Enhancement Prisms and a medium chance of up to two more.

MASTER

  • Old
    • Medium chance of one Ascendant Shard.
    • Two Prisms and small chance of up to two more.
  • New
    • One Ascendant Shard and a small chance of one more.
    • Two Enhancement Prisms and a medium chance of up to two more.

GRANDMASTER

  • Old
    • One Ascendant Shard and a medium chance of one more.
    • Four Enhancement Prisms and a medium chance of up to two more.
  • New
    • One Ascendant Shard and a high chance of one more.
    • Four Enhancement Prisms and a medium chance of up to two more.

ACTIVITY CHANGES

  • Mars Heist Battleground added to Nightfall rotation.
    • More to come in future seasons.
  • Two Surges available.
  • Threats dependent on the featured Nightfall.
  • One featured Overcharged weapon.
  • Combatants are harder to stagger and have more health.
  • Nightfall activity levels for Season 20:
    • Hero: 1770
    • Legend: 1830
    • Master: 1840
    • Grandmaster: 1840
  • Power delta disadvantages:
    • Hero: -5 Power levels
    • Legend: -15 Power levels
    • Master: -20 Power levels
    • Grandmaster: -25 Power levels
  • Maximum effectiveness targets:
    • Hero: 1765
    • Legend: 1815
    • Master: 1820
    • Grandmaster: 1815
  • Nightfall weekly challenge now requires you to attain 200,000 points across multiple Nightfall runs, instead of than 100,000 points in a single run.

Source: Bungie


SEASON 22

Nightfall Schedule

Week Starting

Nightfall

Tap icon for details

Featured Weapon

9-12-2023

Heist Battleground: Europa

9-19-2023

The Devils' Lair

9-26-2023

Heist Battleground: Mars

10-3-2023

The Lightblade

10-10-2023

PsiOps Battleground: The Moon

10-17-2023

The Scarlet Keep

10-24-2023

Heist Battleground: Europa

10-31-2023

The Devils' Lair

11-07-2023

Heist Battleground: Mars

11-14-2023

The Lightblade

11-21-2023

PsiOps Battleground: The Moon

Shields and Champions

Nightfall

Threat

Overcharged Weapon

Surge

Legend

Champions

Legend

Shields

Master/GM

Champions

Master/GM

Shields

The Lightblade

The Witch Queen

Grenade Launcher

Arc, Solar

8 Barrier

2 Unstoppable

7 Sentinel (Lucent)

12 Arc

Solar

12 Barrier

3 Unstoppable

7 Sentinel (Lucent)

8 Arc

6 Solar

Heist Battleground: Moon

Forsaken 

Sniper Rifle

Strand, Solar

4 Barrier

Unstoppable

50% Arc

25% Solar

25% Void

8 Overload

Unstoppable

50% Arc

25% Solar

25% Void

The Scarlet Keep

Shadowkeep

Sniper Rifle

Strand, Void

7 Barrier

3 Unstoppable

23 Arc

18 Solar

16 Barrier

4 Unstoppable

12 Arc

18 Solar

Heist Battleground: Europa

-

Linear Fusion Rifle

Strand, Arc

10 Barrier

2 Unstoppable

80% Arc

10% Void

10% Solar

NOTE: Void spawns can be infinite.

18 Barrier

4 Unstoppable

80% Arc

10% Void

10% Solar

NOTE: Void spawns can be infinite.

The Devils' Lair

Free-to-Play

Linear Fusion Rifle

Arc, Strand

8 Overload

4 Barrier

17 Arc

5 Solar

8 Void

15 Overload

4 Barrier

Arc

5 Solar

8 Void

Heist Battlegrounds: Mars

The Witch Queen

Sniper Rifle

Strand, Solar

Barrier

3 Unstoppable

45% Arc

45% Solar

10% Void

NOTE: Arc/Solar spawns can be infinite.

8 Barrier

9 Unstoppable

40% Arc

40% Solar

20% Void

NOTE: Arc/Solar spawns can be infinite.

Featured Weapons

Name

Season Added

Weapon Details

Warden's Law

Hand Cannon (Kinetic)

Refreshed in Season 22

Adept


Pre Astyanax IV

Bow

New in Season 22

Loaded Question

Fusion Rifle (Arc)

Season 21

BrayTech Osprey

Rocket Launcher (Void)

Season 21

Buzzard

Sidearm (Kinetic)

Season 20

The Swarm

Machine Gun (Arc)

Season 20

NameFeatured Weapon
Devils’ LairBuzzard
The CorruptedHung Jury
The DisgracedThe Swarm
The LightbladeWendigo GL3
Fallen S.A.B.E.R.Loaded Question
PsiOPs Battlegrounds: MoonBrayTech Osprey
NameAccess/RequirementFeatured Weapon
Proving GroundsBeyond Light
Heist BattlegroundsLightfall
HyperNet CurrentLightfall
The Arms DealerFree-to-Play
The GlasswayBeyond Light
Lake of ShadowsFree-to-Play