Week 3 / June 6 – 13, 2023

Nightfall this Week

FREE-TO-PLAY

The Disgraced

Requirement

Defeat the shamed Hive Wizard Navôta in the Cosmodrome.

 Free-to-Play

Nightfall Info

When does the weekly Nightfall change?

Currently it changes at 9 AM PST on the Weekly Reset (Tuesday).

Matchmaking

  • Enabled on Adept and Hero difficulties.
  • Disabled on Legend, Master, or Grandmaster difficulties.

Weekly Challenges

  • Complete 5, higher difficulties grant the most efficient progress. (Powerful Gear/T1)
  • Complete with a team score of 100k or more. (Pinnacle Gear)

Power Level and Reward Chance

Power Level

Hero

(1770)

Legend

(1830)

Master

(1840)

GM

(1840)

Nightfall Weapon

Uncommon

Common

Common

Common

Exotic Gear

Uncommon

Common

Common

Common

Enhancement Cores

Common

Enhancement Prisms

Rare

Uncommon

Common

Ascendant Shards

Common

Uncommon

Common

GM Nightfalls:

  • Combatants take and deal more damage, and are more aggressive.
  • Champions appear more, revives are limited, and Darkness encroaching will require revives within a certain time period.
  • One Nightfall weapon has a chance to drop with random rolls every week from Nightfall completions. Adept Nightfall Weapons only have a chance to drop from Grandmaster difficulty.
  • Grandmaster difficulty has a chance to drop Adept Nightfall weapons, Adept mods, Ascendant Shards, and Enhancement Prisms upon completion.

Nightfall Weapon

Featured Nightfall Weapon

Grandmaster (and the Adept weapon) will become available on June 13.

ANY DIFFICULTY


ADEPT

The Swarm

Machinegun (Arc)

The Swarm (Adept)

Machinegun (Arc)

Season 21: The Nightfall and Weekly Weapon for the new season will remain unknown until the rotation completes a full cycle. To find out this information every week, we will log in and confirm the Nightfall and reward. Once the rotation is known, a complete schedule for the season will be provided below. Please check the reset post if this page isn’t updated.

Modifiers

Modifier NameHero (1770 Power)Legend (1830 Power)Master (1840 Power)GM (1840 Power)
# of ChampsBarrier x8
Unstoppable x2
Barrier x16
Unstoppable x3
Barrier x16
Unstoppable x3
# of ShieldsArc x23
Solar x6
Void x2
Arc x21
Solar x6
Arc x21
Solar x6
Shielded Foes – Arc, Void, and Solar Shields✔️✔️✔️
Champion Foes – Barrier and Unstoppable✔️✔️✔️✔️
Champions: Mob✔️✔️
Equipment Locked✔️✔️✔️
Arc Threat✔️✔️✔️✔️
Strand Surge✔️✔️✔️✔️
Arc Surge✔️✔️✔️✔️
Overcharge Weapons – Kinect Weapon Damage Increase✔️✔️✔️✔️
Overcharged Glaive✔️✔️✔️✔️
Fire Pit✔️✔️✔️✔️
Galvanized✔️
Match Game✔️✔️✔️
Chaff✔️
Limited Revives✔️
GM Modifiers✔️
NIGHTFALL NEXT WEEK

Expected Weapon

Please be aware that the Nightfall and Weekly Weapon for the new season will remain unknown until the rotation completes a full cycle. To find out the current details, we will log in and check each week. Once the rotation is known, a complete schedule for the season will be provided below.

Stay tuned for updates!


UPDATES/CHANGES

When: Season 20 Mid-Season Update

  • Heist Battleground: Mars
    • Decreasing how often combatant spawn on higher difficulties in the Towers phase.
    • Increasing the map score multiplier to help players reach score goals without exploits.
    • Adding one additional ammo crate.
  • Other Heist Battleground changes
    • Reducing the frequency and number of some combatants waves in all boss fights.
    • Reducing the health of Deathtongue Choristers.
    • Hive runes will now have the same health on all difficulties.
    • Thinning out the Fallen tripmines in Heist Battleground: Moon.

Source: Bungie

GRANDMASTER DETAILS
  • Your Power level caps 25 levels below the activity level. For Season 20, that means combatants will be 1840, but you will be 1815 at the most.
  • Combatants can take more hits, deal more damage and are quite aggressive.
  • Champions will be abundant, so be sure to have the proper weapons to deal with them.
  • There’s one Burn, that will cause you to receive 25% more damage from a certain element.
  • Also, two elemental Surges and Overcharged weapons, both granting a 25% damage increase.
  • Revives are limited. And after a certain amount of time, Darkness will encroach and you won’t be able to revive or be revived.

Source: TWAB (Apr 6, 2023)

Grandmaster Changes

The following changes have been made.

Decreased the Power level needed to enter Grandmasters by 25 to 1580 (the powerful cap).
Decreased the overall Power level of Grandmaster activities by 10 to 1620.
The current Power difference of -25 (all enemies are at least 25 Power above you) is still in effect.

“This means you can enter at 1580, but enemies will be 40 Power above you. You can use Artifact Power and/or pinnacle drops to increase effectiveness up to 1595, where you reach maximum effectiveness.”

Source: TWAB (Jan 12, 2023)

REWARD AND ACTIVITY CHANGES

Effective: Lightfall/Season 20

REWARD CHANGES

HERO

  • Old
    • Small chance of up to two Enhancement Prisms.
    • One Enhancement Core and a small chance of up to two more.
  • New
    • One Enhancement Prism and a medium chance at one more.
    • Two Enhancement Cores and a medium chance of one more.

LEGEND

  • Old
    • One Enhancement Prism and a small chance at up to two more.
  • New
    • Small chance of one Ascendant Shard.
    • Two Enhancement Prisms and a medium chance of up to two more.

MASTER

  • Old
    • Medium chance of one Ascendant Shard.
    • Two Prisms and small chance of up to two more.
  • New
    • One Ascendant Shard and a small chance of one more.
    • Two Enhancement Prisms and a medium chance of up to two more.

GRANDMASTER

  • Old
    • One Ascendant Shard and a medium chance of one more.
    • Four Enhancement Prisms and a medium chance of up to two more.
  • New
    • One Ascendant Shard and a high chance of one more.
    • Four Enhancement Prisms and a medium chance of up to two more.

ACTIVITY CHANGES

  • Mars Heist Battleground added to Nightfall rotation.
    • More to come in future seasons.
  • Two Surges available.
  • Threats dependent on the featured Nightfall.
  • One featured Overcharged weapon.
  • Combatants are harder to stagger and have more health.
  • Nightfall activity levels for Season 20:
    • Hero: 1770
    • Legend: 1830
    • Master: 1840
    • Grandmaster: 1840
  • Power delta disadvantages:
    • Hero: -5 Power levels
    • Legend: -15 Power levels
    • Master: -20 Power levels
    • Grandmaster: -25 Power levels
  • Maximum effectiveness targets:
    • Hero: 1765
    • Legend: 1815
    • Master: 1820
    • Grandmaster: 1815
  • Nightfall weekly challenge now requires you to attain 200,000 points across multiple Nightfall runs, instead of than 100,000 points in a single run.

Source: Bungie


SEASON 21

Nightfalls this Season

NameAccess/Requirement
Devils’ LairFree-to-Play

Nightfall Rotation

Shields and Champions (S20)

Featured Weapons

Links for weapons listed below will be updated once the API is fully available.

Tap for more

Name

Season Added

Weapon Details

Loaded Question

Fusion Rifle (Arc)

Season 21
(Returning Weapon)

BrayTech Osprey

Rocket Launcher (Void)

Season 21
(Returning Weapon)

Buzzard

Sidearm (Kinetic)

Season 20

The Swarm

Machine Gun (Arc)

Season 20

Wendigo GL3

Grenade Launcher (Arc)

Season 19

Hung Jury SR4

Scout Rifle (Arc)

Season 19

Artifact Mods

Updating…

Anti-Champions Mods

Updating…

PAST NIGHTFALLS

Season 20 // Season of Defiance
NameAccess/Requirement
Proving GroundsBeyond Light
Heist BattlegroundsLightfall
HyperNet CurrentLightfall
The Arms DealerFree-to-Play
The GlasswayBeyond Light
Lake of ShadowsFree-to-Play

Nightfall

Threat

Legend

Champions

Legend

Shields

Master/GM

Champions

Master/GM

Shields

Proving Grounds

Beyond Light

5 Unstoppable

4 Barrier

3-6 Arc

0-5 Solar

4-7 Void

9 Barrier

10 Unstoppable

3-6 Arc

0-5 Solar

3-6 Void

Heist Battlegrounds: Mars

Lightfall

5 Barrier

3 Unstoppable

45% Arc

45% Solar

10% Void

8 Barrier

9 Unstoppable

40% Arc

40% Solar

20% Void

Hypernet Current

Lightfall

3 Overload

6 Unstoppable

5 Arc

12 Solar

32 Void

7 Overload

9 Unstoppable

5 Arc

12 Solar

32 Void

The Arms Dealer

Free-to-Play

5 Barrier

5 Unstoppable

8 Solar

13 Void

6 Arc

5 Strand

10 Barrier

10 Unstoppable

8 Solar

8 Void

3 Arc

5 Strand

The Glassway

Beyond Light

8 Overload

7 Barrier

3 Solar

12 Arc

5 Void

14 Overload

12 Barrier

14 Overload

12 Barrier

Lake of Shadows

Free-to-Play

3 Unstoppable

2 Barrier

15 Solar

7 Void

14 Arc

9 Strand

6 Barrier

6 Unstoppable

15 Solar

7 Void

9 Arc

9 Strand


Legacy Strike Loot

Strike Legacy Strike Loot
Exodus Crash
(Free to Play)
Impact Velocity – Exotic Sparrow
Warden of Nothing
(Requires Forsaken)
Warden’s Law – Legendary Hand Cannon (Power Locked/Sunsetted)