
Access: The Witch Queen DLC
Normal
- Power Level: 1520 (As of Season 19)
- Challenge Reward: Double Loot (for active challenge mode)
Master
- Power Level:
- Reward: Stat-focused armor
- Challenge Reward: Adept weapons
✨ Master difficulty and Challenge mode are only available when Vow is the weekly featured raid.
✨ This raid only rewards a weekly Pinnacle Gear drop when it is the weekly featured raid. Legendary gear is also farmable when it is featured raid.
NOTE: Each week players can earn one Pinnacle raid drop per encounter, per character. The riddle chest only drops 1 red frame weapon per account, per week. Adept weapons work on a knockout system and can only be obtained from the weekly Master challenge. In other words, completing 6 challenges will give you each of the 6 Adept weapons. After collecting all Adept raid weapons randomly rolled versions will drop. To view weekly master difficulty and challenge details click here.
UPDATE:
Quality of Life Changes – Boosted Triumphs (Raids)
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In the past year, the Raid and Dungeon team at Bungie added Triumphs to new raids and dungeons that give a higher chance of receiving Exotic weapon drops once completed. In Season 21, boosted Triumphs are being added to legacy content with randomly dropped Exotic weapons to match the standard for raids and dungeons. These Triumphs are retroactive, so if you’ve already completed them, you’ll immediately start getting a boost.
Vow of the Disciple: Collective Obligation
TRIUMPHS | RATE BOOST |
Risen from the Deep | +3 |
Master Difficulty “Vow of the Disciple” | +2 |
Together in the Deep | +1 |
Challenges: Swift Destruction Base Information Defenses Down Looping Catalyst | +1 (4 total) |
Complications: On My Go Handle With Care Glyph to Glyph Symmetrical Energy | +1 per (4 total) |
Source: TWAB – May 4, 2023
Encounters and Challenges
Here are some helpful videos/guides from creators in the community. Visit the Raid Challenges page to check what the challenge is for this week.
First Encounter: Acquisition
Challenge
Swift Destruction (Acquisition)
- Kill all Champions at the same time (within a few seconds from each other), on all rounds.
Possible Rewards
Weapons
Resonant Fury Armor
- Helmet
- Chest
- Legs
Guides

Second Encounter: The Caretaker
Challenge
Base Information: Only pick up one (1) stack of Knowledge (Glyph) per run.
Possible Rewards
Weapons
Resonant Fury Armor
- Arms
- Class Item
Guides
Third Encounter: The Upended
Challenge
Defenses Down
Each player cannot kill more than one Taken Knight in total.
Possible Rewards
Weapons
Resonant Fury Armor
- Helmet
- Chest
- Legs
Guides
Helpful Roles chart via thegamer.com
Everyone | ||
---|---|---|
Kill Glyphkeepers that spawnRead any symbols you can seeShoot doorframe symbols to progress the encounter | ||
Aegis | Crystal | Taken |
Project a shield to cleanse allies of the Pervading Darkness debuff | Defeat Taken Knights to extend the Terminal Resonance timer | Use the grenade key near blights to destroy them, making enemies vulnerable to damage |
Destiny 2: A Complete Guide To The Vow Of The Disciple Raid via thegamer.com
Final Boss: Rhulk, Disciple of the Witness
Challenge
Looping Catalyst
- Do not lose Leeching Force before the damage phase.
Possible Rewards
Weapons
- Lubrae’s Ruin Glaive (Adept)
- Insidious Pulse Rifle (Adept)
- Forbearance (Adept)
- Deliverance Fusion Rifle
- Collective Obligation Exotic Pulse Rifle – Rare Drop from Boss only
Resonant Fury Armor
- Helmet
- Class Item
Guides
All Challenges
First Encounter (Aquisition) | Second Encounter (The Caretaker) | Third Encounter (The Upended) | Fourth Encounter (Rhulk) |
Swift Destruction | Base Information | Defenses Down | Looping Catalyst |
Kill all Champions within a few seconds of each other, on all rounds. | Runners cannot pick up more than one (1) stack of Knowledge (Glyph) on each run. | Each player cannot kill more than one Taken Knight in total. | Do not lose Leeching Force before the damage phase. |


Rewards
Loot Table
The riddle bonus chest from the boss always drops a red frame weapon (including weapons which are not in your collection, one per account and week).
Adept version drop from master difficulty which is only available when Vow is the weekly featured raid.
First Encounter Acquisition | Second Encounter The Caretaker | Third Encounter The Upended | Final Encounter Rhulk |
Helmet Resonant Fury | Arms Resonant Fury | Helmet Resonant Fury | Arms Resonant Fury |
Chest Resonant Fury | Class Item Resonant Fury | ![]() Chest Resonant Fury | ![]() Class Item Resonant Fury |
Legs Resonant Fury | ![]() Legs Resonant Fury | ||
Submission Submachine Gun (Kinetic) | Insidious Energy Pulse Rifle (Arc) | Submission Submachine Gun (Kinetic) | Lubrae's Ruin Energy Glaive (Solar) |
Deliverance Kinetic Fusion Rifle (Stasis) | ![]() Forbearance Energy Grenade Launcher (Solar) | Deliverance Kinetic Fusion Rifle (Stasis) | Insidious Energy Pulse Rifle (Arc) |
Cataclysmic Heavy Linear Fusion Rifle (Solar) | Cataclysmic Heavy Linear Fusion Rifle (Solar) | Forbearance Energy Grenade Launcher (Solar) | |
Collective Obligation Energy Pulse Rifle (Void) |
Weapons
Data Collected by: Nekrek in the Kyber Community Discord
Armor
Armor Type | |||
Helmet 1st, 2nd, and 4th encounters | Resonant Fury Mask | Resonant Fury Cowl | Resonant Fury Helm |
Arms 1st and 4th encounters | Resonant Fury | Resonant Fury Gloves | Resonant Fury Gauntlets |
Chest Armor 1st and 3rd encounters | Resonant Fury Vest | Resonant Fury Robes | Resonant Fury Plate |
Legs 1st and 3rd encounters | Resonant Fury Strides | Resonant Fury Boots | Resonant Fury Greaves |
Class Item 2nd and 4th encounters | Resonant Fury Cloak | Resonant Fury Bond | Resonant Fury Mark |
Other Loot
Name | Type | How to Earn/Item Info |
Gouging Light | Exotic Sparrow | Complete the raid on Master difficulty (not available yet). |
Imperious Sun Shell | Exotic Ghost Shell | Unlock the “Vow of the Disciple” lore book |
Echoed Anger | Shader | Loot 2 hidden chests in the “Vow of the Disciple” raid. |
Divinity’s Caress | Shader | Complete Triumph: Risen from the Deep – Complete all encounters in the “Vow of the Disciple” raid without any member dying. |
Light of the Dark Sun | Emblem | Complete the “Vow of the Disciple” raid. |
The Cleaver | Emblem | Complete Triumph: Day at the Pyramid – Complete the “Vow of the Disciple” raid within the first 48 hours of release (extended by Bungie due to server issues). |
Distorted Glyphkeeper | Mod | Damaging a Glyphkeeper with a grenade causes your equipped Auto Rifles, Linear Fusion Rifles, Scout Rifles, and Sniper Rifles to deal additional damage. Requires: 1 VOID Energy |
Into the Light | Mod | Your grenades recharge quicker and deal more damage when you are not under the effects of Pervading Darkness. Requires 1 SOLAR energy |
Shocked Glyphkeeper | Mod | Damaging a Glyphkeeper with a grenade causes your equipped Pulse Rifles, Sidearms, Machine Guns, and Submachine Guns to deal additional damage. Requires 1 ARC energy |
Siphoned Glyphkeeper | Mod | Killing a Glyphkeeper grants some grenade, class, and Super energy. Requires 1 STASIS energy |
Smoldering Glyphkeeper | Mod | Damaging a Glyphkeeper with a grenade causes your equipped Hand Cannons, Shotguns, Grenade Launchers, and Rocket Launchers to deal additional damage. Requires 1 SOLAR energy |
Stagnant Glyphkeeper | Mod | Damaging a Glyphkeeper with a grenade causes your equipped Bows, Fusion Rifles, Swords, and Trace Rifles to deal additional damage. Requires 1 STASIS energy |
Umbral Hastening | Mod | While you have several stacks of Pervading Darkness, you gain increased mobility. Requires 1 ARC energy |
Umbral Recharge | Mod | While you have several stacks of Pervading Darkness, your class ability recharges quicker. Requires 1 VOID energy |
Umbral Sharpening | Mod | While you have several stacks of Pervading Darkness, you deal increased weapon damage. Requires 2 of ANY energy |
NOTE: Mod perks are only active in the “Vow of the Disciple” raid. Multiple copies of this mod stack and improve its effects.
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