Destiny 2: Vow of the Disciple Raid

Access: The Witch Queen DLC

Normal

  • Power Level: 1520 (As of Season 19)
  • Challenge Reward: Double Loot (for active challenge mode)

Master

  • Power Level:
  • Reward: Stat-focused armor
  • Challenge Reward: Adept weapons

✨ Master difficulty and Challenge mode are only available when Vow is the weekly featured raid.

✨ This raid only rewards a weekly Pinnacle Gear drop when it is the weekly featured raid. Legendary gear is also farmable when it is featured raid.

NOTE: Each week players can earn one Pinnacle raid drop per encounter, per character. The riddle chest only drops 1 red frame weapon per account, per week. Adept weapons work on a knockout system and can only be obtained from the weekly Master challenge. In other words, completing 6 challenges will give you each of the 6 Adept weapons. After collecting all Adept raid weapons randomly rolled versions will drop. To view weekly master difficulty and challenge details click here.


Encounters and Challenges

Here are some helpful videos/guides from creators in the community. Visit the Raid Challenges page to check what the challenge is for this week.

First Encounter: Acquisition

Challenge

Swift Destruction (Acquisition)

  • Kill all Champions at the same time (within a few seconds from each other), on all rounds.

Possible Rewards

Weapons

Resonant Fury Armor

  • Helmet
  • Chest
  • Legs

Guides

Raid Secrets subreddit
Second Encounter: The Caretaker

Challenge

Base Information: Only pick up one (1) stack of Knowledge (Glyph) per run.

Possible Rewards

Weapons

Resonant Fury Armor

  • Arms
  • Class Item

Guides

Third Encounter: The Upended

Challenge

Defenses Down

Each player cannot kill more than one Taken Knight in total.

Possible Rewards

Weapons

Resonant Fury Armor

  • Helmet
  • Chest
  • Legs

Guides

Helpful Roles chart via thegamer.com

Everyone
Kill Glyphkeepers that spawnRead any symbols you can seeShoot doorframe symbols to progress the encounter
AegisCrystalTaken
Project a shield to cleanse allies of the Pervading Darkness debuffDefeat Taken Knights to extend the Terminal Resonance timerUse the grenade key near blights to destroy them, making enemies vulnerable to damage

Destiny 2: A Complete Guide To The Vow Of The Disciple Raid via thegamer.com

Final Boss: Rhulk, Disciple of the Witness

Challenge

Looping Catalyst

  • Do not lose Leeching Force before the damage phase.

Possible Rewards

Weapons

Resonant Fury Armor

  • Helmet
  • Class Item

Guides

All Challenges

First Encounter

(Aquisition)

Second Encounter

(The Caretaker)

Third Encounter

(The Upended)

Fourth Encounter

(Rhulk)

Swift

Destruction

Base

Information

Defenses

Down

Looping

Catalyst

Kill all Champions within a few seconds of each other, on all rounds.

Runners cannot pick up more than one (1) stack of Knowledge (Glyph) on each run.

Each player cannot kill more than one Taken Knight in total.

Do not lose Leeching Force before the damage phase.


Rewards

Loot Table

The riddle bonus chest from the boss always drops a red frame weapon (including weapons which are not in your collection, one per account and week).

Adept version drop from master difficulty which is only available when Vow is the weekly featured raid.

First Encounter

Acquisition

Second Encounter

The Caretaker

Third Encounter

The Upended

Final Encounter

Rhulk

Helmet

Resonant Fury 

Arms

Resonant Fury 

Helmet

Resonant Fury 

Arms

Resonant Fury 

Chest

Resonant Fury 

Class Item

Resonant Fury 

Chest

Resonant Fury 

Class Item

Resonant Fury 

 Legs

Resonant Fury 

Legs

Resonant Fury 

Submission

Kinetic Submachine Gun

Insidious

Energy Pulse

Rifle (Arc)

Submission

Kinetic Submachine Gun

Lubrae's Ruin

Energy Glaive

(Solar)

Deliverance

Kinetic Fusion Rifle (Stasis)

Forbearance

Energy Grenade Launcher (Solar)

Deliverance

Kinetic Fusion Rifle (Stasis)

Insidious

Energy Pulse Rifle (Arc)

Cataclysmic

Heavy Linear Fusion Rifle (Solar)

Cataclysmic

Heavy Linear Fusion Rifle (Solar)

Forbearance

Energy Grenade Launcher (Solar)

Collective Obligation

Energy Pulse Rifle (Void)

Weapons

Weapon 

Weapon 

Collective Obligation

Exotic Pulse Rifle (Void)

Deliverance

Fusion Rifle (Stasis)

Forbearance

Grenade Launcher (Arc)

Submission

Submachine Gun (Kinetic)

Insidious

Pulse Rifle (Arc)

Lubrae's Ruin

 Glaive (Solar)

Cataclysmic

Pulse Rifle (Solar)

Data Collected by: Nekrek in the Kyber Community Discord

Armor

Armor Type

Helmet

1st, 2nd, and 4th encounters

Resonant Fury

Mask

Resonant Fury

Cowl

Resonant Fury

Helm

Arms

1st and 4th encounters

Resonant Fury
Grips

Resonant Fury

Gloves

Resonant Fury

Gauntlets

Chest Armor

1st and 3rd encounters

Resonant Fury

Vest

Resonant Fury

Robes

Resonant Fury

Plate

Legs

1st and 3rd encounters

Resonant Fury

Strides

Resonant Fury

Boots

Resonant Fury

Greaves

Class Item

2nd and 4th encounters

Resonant Fury

Cloak

Resonant Fury

Bond

Resonant Fury

Mark

Other Loot

NameTypeHow to Earn/Item Info
Gouging LightExotic SparrowComplete the raid on Master difficulty (not available yet).
Imperious Sun ShellExotic Ghost ShellUnlock the “Vow of the Disciple” lore book
Echoed AngerShaderLoot 2 hidden chests in the “Vow of the Disciple” raid.
Divinity’s CaressShaderComplete Triumph: Risen from the Deep
– Complete all encounters in the “Vow of the Disciple” raid without any member dying.
Light of the Dark SunEmblemComplete the “Vow of the Disciple” raid.
The CleaverEmblemComplete Triumph: Day at the Pyramid
– Complete the “Vow of the Disciple” raid within the first 48 hours of release (extended by Bungie due to server issues).
Distorted GlyphkeeperModDamaging a Glyphkeeper with a grenade causes your equipped Auto Rifles, Linear Fusion Rifles, Scout Rifles, and Sniper Rifles to deal additional damage. Requires: 1 VOID Energy
Into the LightModYour grenades recharge quicker and deal more damage when you are not under the effects of Pervading Darkness. Requires 1 SOLAR energy
Shocked GlyphkeeperModDamaging a Glyphkeeper with a grenade causes your equipped Pulse Rifles, Sidearms, Machine Guns, and Submachine Guns to deal additional damage. Requires 1 ARC energy
Siphoned GlyphkeeperModKilling a Glyphkeeper grants some grenade, class, and Super energy. Requires 1 STASIS energy

Smoldering Glyphkeeper
ModDamaging a Glyphkeeper with a grenade causes your equipped Hand Cannons, Shotguns, Grenade Launchers, and Rocket Launchers to deal additional damage. Requires 1 SOLAR energy

Stagnant Glyphkeeper
ModDamaging a Glyphkeeper with a grenade causes your equipped Bows, Fusion Rifles, Swords, and Trace Rifles to deal additional damage. Requires 1 STASIS energy

Umbral Hastening
ModWhile you have several stacks of Pervading Darkness, you gain increased mobility. Requires 1 ARC energy

Umbral Recharge
ModWhile you have several stacks of Pervading Darkness, your class ability recharges quicker. Requires 1 VOID energy
Umbral SharpeningModWhile you have several stacks of Pervading Darkness, you deal increased weapon damage. Requires 2 of ANY energy

NOTE: Mod perks are only active in the “Vow of the Disciple” raid. Multiple copies of this mod stack and improve its effects.

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